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  1. #11
    Originally Posted by We.the.North Go to original post
    Shinobi's second diagonally dodge is GB immune
    From patch 1.25 :

    [Adjustment] Removed side dodge’s ability to move backward at the same time as sideways.
    Developer comment:By removing the backward movement, we remove the case where diagonal side-back dodge would escape even more situations than side dodge or back dodge.
    He still has quad dodges, he is still arguably S-Tier, at least near top tier character ONLY because of deffence part, if you want viable offence and other cool things of course it should be nerfed.
    Originally Posted by We.the.North Go to original post
    It's not an "option select" and there is no more diagonal back dodge in this game. Beside, any other character in the game can initiate a heavy attack to parry and cancel it after, it's not "only" for the Shinobi.
    Every character can, but almost nobody (maybe Conq) can do it with this safe. Shinobi can parry with charged heavy and immediate feint it into safe quad dodge or into deflect of potential heavy (if light parried)/soft-feint(if heavy parried) or both.
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  2. #12
    ...shinobi is no where near S tier bro. And all the stuff you talk about Lepreket is very punishable because of its stamina intensive aspect. North might not have perfectly accurate statements, but Lep you should spend some time in a training arena playing as shinobi with a friend.

    That being said i agree with knight raime again. He needs some buffs and some nerfs. A lot of his moveset has really odd interactions, but at the same time is mostly extremely predictable. His deflect is IMO the absolute best in yhe game tho. And some of his more weird gimmicky interactions already are in the scope of the devs. But if he got nerfs without any buffs to his more sketchy moves he would easily fall to F tier below cent.
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  3. #13
    problem is that shinobi is still one of the best 1v1 characters in the game. its a waste of time to do much with him. maybe tweak some numbers is about all. too many others need to catch up first.
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  4. #14
    Hormly's Avatar Senior Member
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    Mar 2017
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    Shinobi should not have been added to the game in the first place
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  5. #15
    hes S tier in the right hands. he's always in the S tier from the "pro" players tier list. I'm sure they know more than most of us here.
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  6. #16
    Shinobi is a hard counter (too hard) to many of the cast - to the point a skilled shinobi has to really do something wrong to lose (safe engage/disengage that cannot be punished by many characters, and ability to CGB the attempts to re-engage via things such as whiffed attacks etc.).

    Not against all characters, but enough that you have a very large advantage right from the select screen in alot of matchups, greater than almost any other (ignoring broken characters) - thats the problem I think. Shinobi is functioning as intended, and that is broken in many matchups

    The nerf is a good thing, leaves more room to play with (i.e. tweak and buff) Shinobi's other tools and bring them up to speed without relying upon dash/dash/kick into hit or disengage, stamina back, try again
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  7. #17
    Sorry lepreket. Based on what everyones saying im probably in the wrong. Maybe ive just never fought an exploiting shinobi. For whatever reason playing against them ive never struggled. I have played as them as well, but ive never felt OP. Probably because i dont just play an exploit method.
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