while messing around with a high skill power build ive noticed that certain skills are not registering auxiliary battery mods, specifically the shield and the seeker mine. Ive tried putting the battery mods in every slot and cant get them to add to that skills total skill power to activate other mods id like to use. if you need any other info let me, id really like to try these two skills with some of the mods i have attained.
P.S. Why are the no FX mods in the game? i dont understand why this feature is there if i have zero chance of ever getting FX mods, it sounds like itd be really cool if they were a thing.