🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    How about to delete zone option select?

    The title speaks for itself, how about to delete zone option select? I think it will be good for the game's health and make some offense more viable.
    Share this post

  2. #2
    Originally Posted by Leplekret Go to original post
    The title speaks for itself, what about to delete zone parry? I think it will be good for the game's health and make some offense more viable.
    Just so I know if i'm on the same page. Your talking about removing the ability to parry zones? It's interesting but then I feel if that was the case then matches fight come down to who has the better zone. People would be just waiting in a fight anticipating when the opponent will throw a zone at them.
    Share this post

  3. #3
    Originally Posted by DaytimeRaider Go to original post
    Just so I know if i'm on the same page. Your talking about removing the ability to parry zones? It's interesting but then I feel if that was the case then matches fight come down to who has the better zone. People would be just waiting in a fight anticipating when the opponent will throw a zone at them.
    Oh god, I didn't know people can understand title that way. No man, I want to delete parry BY zones, delete such option select.
    Share this post

  4. #4
    Oh ok yeah that makes more sense. I was a bit confused and was gonna be a bit worried haha.
    Share this post

  5. #5
    I dont see your point. I can also say remove:
    - hyperarmor
    - 400, 500 ms light attacks
    - remove unblockable
    - high damage (like goki)
    And on and on.

    /silly,
    Wonder what hero do you play ?
    Share this post

  6. #6
    Originally Posted by BabaJaga. Go to original post
    I dont see your point. I can also say remove:
    - hyperarmor
    - 400, 500 ms light attacks
    - remove unblockable
    - high damage (like goki)
    And on and on.
    What is my point? My point is zone option select looks like a glitch (probably it is), it doesn't look like an interesting mechanic like crashing-counters or gb immune heavies, it doesn't look like intended part of the game, there is no tips in training, most people just don't know about it, how I said, it is probably a bug, and there is no points to keep it in game, it make gameplay less offensive what is bad.
    Originally Posted by BabaJaga. Go to original post
    Wonder what hero do you play ?
    I play Lawbringer now.
    Share this post

  7. #7
    So maybe hyper armor is a glich or 400 ms light , your point is still silly. No valuable arguments.
    Share this post

  8. #8
    Originally Posted by BabaJaga. Go to original post
    So maybe hyper armor is a glich or 400 ms light , your point is still silly. No valuable arguments.
    No valuable arguments? Is it intended mechainc? In fact, you have to prove it is, because we can call any bug a mechanic because there aren't proves it not, we can call HL's heavy to os which let him unpunishable parry an intended mechanic, prove me wrong, we can call HL's wave dash with infinite I-frames an intended mechanic. There is no tips in training, no tips in the movelist, after zone parry Zerk automatically do light riposte, so weird for intended mechanic, isn't it? Why it work with heroes like Centurion or Raider? Or their zones was intended as option select? Obviously not, it is just bug, you press light+heavy and game count it as heavy and do parry.
    Share this post

  9. #9
    In order for this to work you'd need to move zone to its own input rather than light + heavy. Then +1 of course it shouldn't parry. As it stands now though the whole zone system is a clunky mess & the parrys are as often as the zone randomly turning into a heavy
    Share this post

  10. #10
    Zone parry option select is actually pretty okay. Sure it can stop a mix up. But it's also bait able because zones themselves are predictable.

    Zones don't even net a lot of damage and cost a lot of stamina. The option selects that are bad for the game are other ones like HL holding heavy input or conqs numerous ones. Because those are relatively safe.
    Share this post