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  1. #1

    rip dual mode

    so i just can't deal with bp or raiders 1v1 now. do i just need to play these heroes or quit if i want to be competitive in duel mode? i can't take it anymore. can you please remove the quitting timer for non rank fights? its not worth my rage to fight against these heroes anymore. it would save my time to be able to just quit vs these players. its not fun at all to fight these broken ****ers anymore. if we're forced to face these ridiculous heroes at least give us the option to avoid them. maybe add a feature where you can check up to 3 characters that u don't want to fight?? or maybe add a feature where u can't face the same class for at least 5 matches.. of course people choose after the match starts.. maybe both players get 2 bans before we pick? its so stupid that there are characters making me actually not want to play the game anymore. i only play 1v1 mode so i think i have to either join the op characters and sell out or quit. maybe anyone has any suggestions on how to not get stuck vs these guys? out of my last 5 duels i got 3 BP and 1 raider.. lost every one. its so frustrating and if i didn't like the game so much i would just quit. :/ when i face these monsters i 100% hate the game and I'm getting too many of them. sigh sigh,... I've never played a game where a few characters literally dominate everyone and it doesn't get nerfed. so weird..
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  2. #2
    Vakris_One's Avatar Senior Member
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    No need to nerf characters that have viable forms of offense. Just buff everybody else up to their level. The problem is that Ubisoft takes half a year just to do 2 to 3 reworks. In between releasing the occassional new hero that is already obsolete on release when compared to the previous new hero and even more hilariously, a much more viable reworked hero released alongside them.
     3 people found this helpful
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  3. #3
    this is true. i think its completely the wrong way to go about it tho. this leaves your game more of the time unbalanced. well..always unbalanced i guess with this concept.
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  4. #4
    LostDarknight's Avatar Banned
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    Games should be fun.Not to enrage people!And this game became such crap now.Got in a duel with hitokiri level NOOB(0).Killed my Aramusha,**** hero blocked everything I throwed at him,then oos big axe hyperarmor swing and another hit Im dead.Rematch with my Tiandi level skill 11 vs this no level skill hero.3 hits that went thru my attack..dead...dead and ***ing DEAD.Screw your new heros ok!And raider....no words FFS.Thanks for this crap team.And now my chat privileges are suspended for a week now.How cant I talk s.hit to these Hitokiri and Raider and Lawbringer players if they are such b.itches BULLIES.Best ***ing regards to you all!... I bought this damn game and you gived me s.hit!
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  5. #5
    Originally Posted by LostDarknight Go to original post
    Games should be fun.Not to enrage people!And this game became such crap now.Got in a duel with hitokiri level NOOB(0).Killed my Aramusha,**** hero blocked everything I throwed at him,then oos big axe hyperarmor swing and another hit Im dead.Rematch with my Tiandi level skill 11 vs this no level skill hero.3 hits that went thru my attack..dead...dead and ***ing DEAD.Screw your new heros ok!And raider....no words FFS.Thanks for this crap team.And now my chat privileges are suspended for a week now.How cant I talk s.hit to these Hitokiri and Raider and Lawbringer players if they are such b.itches BULLIES.Best ***ing regards to you all!... I bought this damn game and you gived me s.hit!
    Fun is when heroes are weak and have no viable offense?
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  6. #6
    LostDarknight's Avatar Banned
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    Raider was never weak...
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  7. #7
    Vakris_One's Avatar Senior Member
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    Originally Posted by LostDarknight Go to original post
    Raider was never weak...
    Defensively, no he wasn't. But he could never sustain an offense so his only option was to turtle up. He was basically like Centurion but with a super good defensive tool. He couldn't fool anyone with his offensive options so throwing out any kind of lights or heavies was suicide for Raider.

    RE: Tiandi vs Hitokiri. Use Tiandi's palm strike to disrupt Hito out of her heavies. Hito has no answer to bashes and is incredibly vulnerable to them. Any character with access to a bash from neutral has the advantage over Hitokiri in a 1v1.
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  8. #8
    SpaceJim12's Avatar Senior Member
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    The problem here is how important counter pick became this days. For example I leveling PK right now, most of the time everything ok. But against Raider, Hitokiri or Black Prior i'm compleatly useless (if skill are equal, of course). But if next match I will pick Warden or Tiandi, my KD goes way higher. Static guard and more variations to fight bring more confidence. I'm okay with counter picks, but I think people who focus on one character now could be in very frustrating spot with the game.
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  9. #9
    Originally Posted by SpaceJim12 Go to original post
    The problem here is how important counter pick became this days. For example I leveling PK right now, most of the time everything ok. But against Raider, Hitokiri or Black Prior i'm compleatly useless (if skill are equal, of course). But if next match I will pick Warden or Tiandi, my KD goes way higher. Static guard and more variations to fight bring more confidence. I'm okay with counter picks, but I think people who focus on one character now could be in very frustrating spot with the game.
    Counter picking has always been a thing in FH just like any other fighter. It hasn't gotten worse over the years. More hero's have become more viable so weaknesses in kits is more apparent to average players. In the example's you've listed the only hard match up is hitokiri. BP is an unfavorable match up. And raider is unfavorable. In pk's case it's not counter picking it's just her having a very terrible kit.

    In the past the only 2 things she had was her incredibly safe back/side dodge and her insane damage profile.
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  10. #10
    SpaceJim12's Avatar Senior Member
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    Originally Posted by Knight_Raime Go to original post
    Counter picking has always been a thing in FH just like any other fighter. It hasn't gotten worse over the years. More hero's have become more viable so weaknesses in kits is more apparent to average players. In the example's you've listed the only hard match up is hitokiri. BP is an unfavorable match up. And raider is unfavorable. In pk's case it's not counter picking it's just her having a very terrible kit.

    In the past the only 2 things she had was her incredibly safe back/side dodge and her insane damage profile.
    Well, then it's (as posted above) the problem of meta. If you main one character for two years and he became abandoned and useless in game, you are in a bad spot.
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