Before the last update, the raid update, I played my demolitionist explosive build on heroic and me and other skill builds were always like 200k or 300k before the dps classes according to the mission summary. Since last update however, the raid update 2 days later, im either behind on dps or pretty much equal to the rest. I found this weird since well..... ok I didn't change my gear to optimize it with new stuff, didn't play much since the update, but would that mean the rest did optimize their gear in 2 days time ? seemed strange.

Anyway today I just finished a heroic mission playing my survivalist skill spec and again my score is like average to the other players but my "Damage dealt to named enemies"" is 0 ?? yes that's a Zero !! That's impossible. So something's not right. Its not that I have to be the best score but the change in score in 2 days time, since the last update, was already weird and this ZERO score pretty much proves the summary isn't working as intended. A full mission played from start to finish with my shooting both weapon and skills on damage to named enemies being ZERO is not correct. On top of that ive been using airburst on a 10 sec cooldown and throwing incinerator turret around on 28sec cooldown and my skilldamage dealt is pretty much the same , or less, as the rest of my team players ? This also cant be correct since there was only one other skill user using fire starter chemlauncher. The rest was just normal dps.

So yeah the mission summery seems not to be working correctly.