I played division 1 for years almost every day, right up to the day division 2 was released. But I'm so bored of division 2. I been trying to think why, the graphics are great, their a different range of enemies. So what is it?
Here are some thoughts, I would be interested in hear yours.
1. Calibration is over complicated, it was much better in divsion 1 in fact a lot of game menu options just seems to be over complicated
2. Builds well, classified builds should be the best, but simply are in most pointless. Hence I dont use them or if I do, just 2 bits for the 10% armour damage.
3. Skills, no point if they work, when they work?
they simple dont do enough damage, I loved my skill builds in division 1. But in division 2 it DPS builds only.
4. Bored of doing the same mission over and over and basically having to empty my stach over and over as I so much gear that it is just simply useless.
5. Safehouse just give me a door to enter and leave. I mean come on do you have to build a safe house that is so dark you can barely see where you going so take ages to leave.
Dark zone, offers nothing extra, least in division 1 you had go to dark zone to collect resources to recalibrate. The dark zone in divsion 2 are just way to small.
6. Commendation should be on the first page in the menu, so at least you can focus on doing those without having to hunt for them.
7, the raid great, but make it playable with different build types, to be honest the raid was one thing i was looking forward too. I was hoping that they would have made it so in your team you had to have different builds, healers, dps, tanks, and at least one of each specialisation would be needed.
But no it is as someone else wrote just a long incursion and only running a DPS build is going to help you.
8. Specialization weapons are crap, for example my nemis has more dps that my tac-50 rifle
Tac 50 Dmg 254.04k my nemesis 337.1k spcializations weapons should be like the God weapon. Or they are simply pointless.
Anyway enough said, going to try the raid again at least that has content I haven't seen.
Agree with everything but your first point - recal complicated? No. It's easy as hell. No thinking required.
Recalibration sucks and is really limited still even after restrictions were put aside, we should be able to recal at least two stats imo. Recal crafted stuff too, no point in crafting at all now.
+1
same opinion as aliasretro.
ok, recalibration should be less expensive.
its just no fun running around opening crates.
else: yes, since its really hard to get 8 players online for the raid, there is no incentive for people to come online.
despite the fact that the gearsets are boring as f***
In regards to the spec weapons in PvE I think they should be way more powerful than what they are currently. make them feel like a real super. I honestly forget I have the spec weapons 95% of the time even when they have ammo.
Example, the Tac50 should annihilate an elite robot dog (any NPC really) in 1 hit like, if it gets shot in the leg then no leg (just blown off), if it gets shot in the mid-section then it's annihilated in half.
Allow the spec weapons to make a huge spectacle/feeling of power. make them feel like a super.
Hi Steve
I fully agree w yr FB, except the calibration. It is simple to do not simple to find the right gear and talent as components for the final product.
You are obviously a hardcore player and as I said before to Ubisoft to keep the elite players happy the game must grow with your abilities, so you will never be bored.how ever good you will become.
This will not be enough though , regular new missions and content is needed too on a 2-4th month basis, a smalll free one every 2 months and a big paid for DLC every 4.
Still you represent as much as 10-15% of the players. Like top sports car designers do not identify themselves with the average Opel or Ford driver helas the devs do
by resonance of quality and commitment to the game, only indentify as much as possible to your needs and the other elite players and teams like POG. at the expense of the majority
The majority of forums is crowded with FB of the other 80 % and they appear to be VERY VERY unhappy and do speak also for the many tens of thousands which have already stopped playing.
So I would like to add to your FB some other points.
1) It is unavoidable to add MM to the Raids. Discussions about this are nice but ADDING something extra to the game as an alternative to what already exists, is never a loss except when you offer it to morons. God forbids that Ubisoft allows Massive to see the base as morons. So, giving more choices, more alternatives to players is always a good thing. Dont offer more than six to 8 alternatives that will be experienced as too complex for most.. Any kind of defense to not implement MM for Raids, in the end is based on forcing ppl into some direction. A game is freedom to enjoy, to force 80% of the players into a direction they absolutely do not want to go is bad , very bad for business especially not in order to protect (?) the needs of the other 10-15 %.
2) Adding MM is not enough. The choose difficulty levels from challenge to heroic to ultimate ( original difficulty) becomes necessary too. So the lesser gods like me can learn via clan members if 8 are available or mix with pugs to finally in time conquer ultimate. So did I learn to go from hard to heroic in the normal missions.
3) Nice would be or even necessary is that the chance for best ultimate loot must be at least 100 % meaning at least 1 boss will drop in the Raids. You have to wait another whole week to go for the rest and then again. Nothing will frustrate more than a (hopeless long fight finally done well) that does not deliver really better than elsewhere.
4) Add in due time heroic to all standard missions and ultimate to invaded. to all who reached w. tier 5, while normal can be deleted from the choice.
there is so much more to say. but this are major points related to boring Boring to the extreme is waiting as it is now at the hell pad to form a PUG grp as other options are not yet available at that time for that player