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  1. #1

    RAID's - My 1st impression...

    The first RAID was now completed by the so-called "usual suspects".

    But also these people needed 5 hours.

    Even if one has one month long time... Eight people who always have the time to play together will probably be hard to find.

    Many players are young parents and their dearest ones would protest probably rightly, if they worry only about their game, instead of worrying about the family.

    The other side of the medal...

    I was lucky to be invited twice myself. But both times I stood there alone, because the others gave up.

    No guts in the bones, no endurance.

    One or the other idea I was able to implement positively while playing. For example, there are possibilities to become completely independent of the repair kits.

    To defeat the first boss is also relatively easy in theory.

    You lure him to one of the Gatlings, the group keeps him in check there, one player occupies the cannon, another sends a disturbing impulse to paralyze his repair box in front of his chest and then the Gatling fires what it takes.

    As I said... Theoretically. But what use is it if the group doesn't know how to implement such ideas?

    Weapon power is not so important at all. Much more important is a good armor, so that you don't fall down so quickly.

    But making that clear to the players is like trying to explain the clock to a monkey.

    The other NPC's aren't important at first. If you don't shoot them down, no new ones spawn either. That saves ammo.

    The boss is the target. The foot race is uninteresting at first.

    Unfortunately nobody notices that.
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  2. #2
    J0s3e's Avatar Banned
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    Jan 2017
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    Yeah, and if I told you now, once you optimise your build to said raid and know the strategy it will become 10 times easier..
    They took 5 hours because they spent 90% of the time working out all the steps that all the pleb sheep will know today after watching their videos.

    "No guts in the bones, no endurance." This right there. The plague of current generations of "gamers"
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