facing fortiger with any champion has been terribly frustrating ... some others have similar infinite combo mechanics ... I've never regretted buying a game ... for honor is the first ... and I gave the game a chance to more than 300 hours to convince me otherwise and did not occur. What the developers do is speed up the attack even more and do nothing about combos like this one from vortiger ...
Is it so hard for them to put a cooldown of X seconds until you use a defenseless attack again?
you play orochi right? Your strategy has to be then to interrupt the bash before it comes out. If the BP dodges forward hit in some side lights (he blocks top). Try to use riptide strike.
It is an uphill battle for characters with no bashes themself. Try to claim the rythm yourself and don't get OOS. That means you have to be aware that he will drain your stamina, so keep a generous pool of it to be able to stay in the fight. Not sure if after the nerf orochis side dodge lights hit after the bash. If so, use that of course too.
If on the defensive side: In order to read your opponent better or force him to use the bash keep your distance. GB would whiff otherwise. Spacing is key.
For Aramusha it is basically the same. Try to check early if they tend to throw out their lights first as initiation or go for the bash right away. If they like the light-approach blade blockade. if they like to bash, interrupt with your light. Doing with a backstep can also help you create space and let them run into it at the same time. Roll out if they are too close to get some distance, then try to get the control on your own. Check if they want to use bulwark counter on after a barriage of 3 hits (that is usally the moment people rehalitate and start to actively defend again if they mess up). so go for feint into GB midcomboOriginally Posted by LostDarknight Go to original post