I don't understand the fundamental idea that you'll "never" get the communication necessary in a matchmade group, but happening to have the same clantag will suddenly open up a world of social behaviour that just isn't possible with eight people that all have different clan tags. It's not like we all speak different languages.
When you matchmake with randoms, sometimes you'll get groups that are terrible, and sometimes you'll get groups that are good. Exactly like matchmaking for Challenging or Heroic missions works now.
If they want to enforce a certain level of communication, then simply mandate the detection of a headset to matchmake for the raid.
I remember when the incursions came out for Division 1 - that game's version of "raid content". That first Incursion was a nightmare on the highest difficulty (because it was really badly designed), and yet every time I ever finished an Incursion, it was with a group of 100% randoms. And we communicated when we needed to, or we failed. And sometimes we did fail - and that's okay!
I already know what's going to happen. Massive are going to take the agitated feedback about not having matchmaking, and we are going to get a po-faced speech on the stream tomorrow explaining that they didn't add matchmaking because the raid just requires too much darn communication and teamwork. And yet I'll also put $10 on the raid probably being way easier than they think it is, and someone four-manning it within the next couple of weeks.
And in the meantime, randoms are going to continue to group up via LFG forum posts, Discord servers, and whatever else. They haven't done anything to eliminate random groups - they've just made it way more of a pain than it needs to be. And that's the thing that never gets mentioned by the people with the mentality that raids require friends or clanmates - randoms will play the raid. In fact, I bet MOST raid groups will be randoms, statistically. All Massive did, was needlessly take away the main tool to make forming those random groups easier.
What on earth are you talking about?Originally Posted by Warhead161 Go to original post
Please tell me what is your explanation for why they didn't add matchmaking for the raid? I promise you, it wasn't because they just wanted to be mean! The reason they didn't add matchmaking is because the vast majority of people who use matchmaking to raid will fail and fail miserably and most of them will come here or go to reddit or twitter and demand nerfs. Why do you think they nerfed challenge difficulty and every other difficulty level in the game already? Because people matchmade for a difficulty level that they had no business matchmaking for, then came here/reddit/twitter and demanded those difficulty levels be nerfed. Now challenge difficulty is a joke. They even nerfed the free roam mobs because people are so bad, they kept dying to them so they demanded they be nerfed. You vastly underestimate just how bad some people are at video games. Massive will never admit it but I'd be willing to bet the reason they didn't add matchmaking to the raid is because they didn't want a mob of people on here/reddit/twitter demanding they nerf the raid. I'm no fan of Bungie but atleast they have admitted that the reason they won't add matchmaking for raids is because of that exact reason.Originally Posted by WrathOfTheRippr Go to original post
The incursions had difficulty tiers. I agree the that the raid should have matchmaking but I add that it should also have difficulty tiers, just like Incursions had.Originally Posted by RedIndianRobin Go to original post
So your reasoning for Massive not adding matchmaking is it would create a storm of protest on the forums and reddit to nerf the raid? Yet the exact same thing is happening now on the forums and reddit but the storm is instead related to including or not including matchmaking.Originally Posted by JHemp12 Go to original post
Yes some players are bad but not all. Yes some will want a nerf but not all. Maybe a nerf will happen. Maybe it won't. You really think there will not be "I demand the raid be nerfed" posts even without matchmaking? People will matchmake, just using other mediums (view my post above). At the end of the day, the raid will be accessible to all irrespective of matchmaking or not. If it does not happen in game, people can find groups on the forums etc.. The only difference, matchmaking is so much easier in game and requires less down time than waiting to fill a raid of 8 using some kind of online web based LFG tool. Having matchmaking is just common sense.
I am sure the raid will have difficulty tiers which is now almost standard in MMOs. The issue I have is people saying having in game matchmaking will mean there will be an "easy mode" eg. LFG Raids in WoW.Originally Posted by JHemp12 Go to original post
This is not an inevitable path should matchmaking in game occur. Some PUGs will fail. Some PUGs will succeed. This is true irrespective of how matchmaking occurs. Nothing changes by adding matchmaking in game.