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  1. #1
    JHemp12's Avatar Senior Member
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    The reason the Raid will not have matchmaking

    The reason the raid will not have matchmaking is because Raids require communication and coordination on a level that you will never achieve in a random matchmade group. Everyone who ques up for the raid will come away mad, asking for it to be nerfed because their matchmade groups cannot beat even the first encounter. If you are asking for raid matchmaking and nothing else, then you are asking for the wrong thing. What you need to be asking for is raid Matchmaking with a lower difficulty level and less powerful loot as a reward, similar to what wow has. That is a compromise that you might get. It would be foolish of Massive if they gave us matchmaking without giving us an easier version of the raid, that requires less communication and coordination, specifically for the matchmaking version. If they did that, they would have a massive "no pun intended" portion of the playerbase demanding that the raid be nerfed.

    If they add matchmaking for the raid, then they should add difficulty tiers to the raid, similar to what we have with missions. If you just want to explore the raid, que up for the easiest difficulty, however the loot you receive will not be anywhere near as powerful as the loot you would get from the hardest difficulty. If you want your *** handed to you, then que up for the hardest difficulty, but do so knowing that you are going to get your *** handed to you, so don't come here demanding the raid be nerfed. This is the only reasonable form of matchmaking I could see us actually getting, for the raid, but more than likely, we won't be getting matchmaking at all. That is why I hated it when I heard The Division 2 will have a raid because as someone who has played many loot based mmo's, I know that raids are really just content for a very small percentage of the playerbase, yet require a ton of dev time and resources to create. Dev time and resources that could have went into making content for a larger percentage of the playerbase.

    By the way, since people seem to think i'm some elitist raider or whatever. I'm one of those people who will not be able to experience the raid without matchmaking because I don't have 8 friends to play with either. I just posted this because I see so many people demanding matchmaking for the raid without also asking for a lower difficulty for the matchmade version, so they can actually stand a chance at beating the raid. If I had it my way, they would have gave us a nice chunk of story dlc with a few new main missions, instead of a stupid raid.
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  2. #2
    uhuriger's Avatar Senior Member
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    Sound logic, but there should be at least a easy way to find players who wants to raid. The CompanionApp from Destiny2 was very usefull to connect with players. Probaply the forums here can be usefull for that, since there is nothing like the DestinyApp.

    Maybe they should add some platform specific subforum here, where players can find others to raid with.
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  3. #3
    JohnWickHitman8's Avatar Banned
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    Communication, LMFAO!

    Had a Clan of 24 and NOT ONE used Clan Chat, and only a couple of times ever used the PS4 Party system.

    So don't feed me that line of sh..t!

    I've done raids in Diablo/ESO/WOW/Shai/Rohan, and 30+ other games. Doesn't take a genius to shoot sh.t. Communication isn't need, but is helpful.

    Come up with better excuses.

    MM is needed, will be needed, or the stats that UBI takes of the Raid will be near ZERO players using.

    UBI has run off way to many players, nerfed to much sh.t, and in general fubar'd the game for most players to even want to come back.

    As I said, I had 24 Clannies, now I have 1 who only gets on for RESET days. They hate the game now.

    Quit defending UBI fanboi!
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  4. #4
    Originally Posted by JohnWickHitman8 Go to original post
    Communication, LMFAO!

    Had a Clan of 24 and NOT ONE used Clan Chat, and only a couple of times ever used the PS4 Party system.

    So don't feed me that line of sh..t!

    I've done raids in Diablo/ESO/WOW/Shai/Rohan, and 30+ other games. Doesn't take a genius to shoot sh.t. Communication isn't need, but is helpful.

    Come up with better excuses.

    MM is needed, will be needed, or the stats that UBI takes of the Raid will be near ZERO players using.

    UBI has run off way to many players, nerfed to much sh.t, and in general fubar'd the game for most players to even want to come back.

    As I said, I had 24 Clannies, now I have 1 who only gets on for RESET days. They hate the game now.

    Quit defending UBI fanboi!
    Ya we been pugging raids since WoW LFR tool...

    This is not 2005 lol
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  5. #5
    Agree, RAIDS should be the pinnacle, dont compromise it and dumb it down for CASUALS, but agree the concept of Matchmaking and selecting the difficulty level would be the only way to open this up for a wider audience to participate people to join a group and run through it on a lower tier/ lesser rewards option.

    Problem I see will be communications, when matchmaking now your extremely lucky if you find a group that has another person willing to talk. Quiet often you join a group, people have mic's, cause you can hear them coughing etc but refuse to talk in game....I dont get it, its a tactical shooter you need to communicate effectively but many seem happy to just go off on their own thing in a group even when part of a team on the same mission, which is why RAIDS will likely be a failure.

    This wont be through the fault of Massive but the community for not using the tools available and working with other team members effectively?
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  6. #6
    JHemp12's Avatar Senior Member
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    Originally Posted by JohnWickHitman8 Go to original post
    Communication, LMFAO!

    Had a Clan of 24 and NOT ONE used Clan Chat, and only a couple of times ever used the PS4 Party system.

    So don't feed me that line of sh..t!

    I've done raids in Diablo/ESO/WOW/Shai/Rohan, and 30+ other games. Doesn't take a genius to shoot sh.t. Communication isn't need, but is helpful.

    Come up with better excuses.

    MM is needed, will be needed, or the stats that UBI takes of the Raid will be near ZERO players using.

    UBI has run off way to many players, nerfed to much sh.t, and in general fubar'd the game for most players to even want to come back.

    As I said, I had 24 Clannies, now I have 1 who only gets on for RESET days. They hate the game now.

    Quit defending UBI fanboi!
    You clearly didn't read past the first sentence in my post if you think i'm a Ubi fanboi...Yes raids require communication and coordination. Literally every raid encounter in Destiny requires you to memorize and call out 1 to 3 symbols then go stand on the stupid symbol. One of the fights even requires you to split into groups of 3 and toss a ball around in a circle without holding onto it for too long, while also killing mobs, then going up into space, looking at symbols, memorize symbols, call out symbols, throw ball at symbol, god I hate Destiny raids lol. Anyways, you get it. Tons of communication. It's not just shooting ****.
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  7. #7
    You know, something tells me that the whole problem with communication could actually be easily solved by actually putting in a matchmaking preference option. And I would actually love this too. A great example of this is below:

    There was another Ubisoft game, Ghost Recon Wildlands, that actually implemented this option beautifully. In the options on that game, you could actually denote a matchmaking filter where you would ONLY be paired with people actively using microphones on VOIP. And it worked every. Single. Time. It was beautiful. Every match I was thrown into I heard people communicating and strategizing or even just being social.

    I somehow don't think this would be hard to implement on a game like The Division 2 at all. Especially not if they could do it on a game so co-op centric as GRW. I get it's a different development team, but come on, can't they share the code? Maybe even make it a requirement for raid matchmaking if you wanted to take it that far.

    I'm all for giving everyone a chance to experience the raid, but I also have to echo the sentiment of some - communication and cooperation is key. If this is going to be as hard as they say it is, you're going to need it. Can't expect to make it through without.
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  8. #8
    uhuriger's Avatar Senior Member
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    Originally Posted by JHemp12 Go to original post
    You clearly didn't read past the first sentence in my post if you think i'm a Ubi fanboi...Yes raids require communication and coordination. Literally every raid encounter in Destiny requires you to memorize and call out 1 to 3 symbols then go stand on the stupid symbol. One of the fights even requires you to split into groups of 3 and toss a ball around in a circle without holding onto it for too long, while also killing mobs, then going up into space, looking at symbols, memorize symbols, call out symbols, throw ball at symbol, god I hate Destiny raids lol. Anyways, you get it. Tons of communication. It's not just shooting ****.

    Exactly the Raids in Destiny needed comunication. Without it wasent possible at all to finish it. And yes the social aspect is very importend as well its frustrating if u have someone in the session who permanently freaking out because the team gets wiped cause noone knows the machanics.
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  9. #9
    RushLoongHammer's Avatar Senior Member
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    I think there should be MM for the raids.

    The worst result for the Division 2's health currently would be having people feel like they're locked out of content, especially the most interesting and rewarding content.
    We know that no MM doesn't mean you can't do the raid, but I reckon this is what it'd feel like for lots of players.
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  10. #10
    I completely disagree with the OP.

    Firstly, having matchmaking does it no way mean they need to have a "easier version." At the end of the day, if a PUG cannot complete the raid, so be it, but at least let them try.

    Secondly, the OP mentions destiny in a reply to another post. I completed the raid many times with a PUG. How is matchmaking in game any different to matchmaking using say the Destiny 2 companion app, or since we do not have that for Division 2, the forums. Yes some people have extremely high standards for their extra LFG members, but not all do this. Frankly I have never turned anyone away if they want to have a go. Patience is what you need with people who do not understand mechanics. It is amazing how people respond when you're nice to them and explain the mechanics instead of shouting at them or booting them for making a mistake. Yes you will always be faster with a full group who all know the raid and/or know each other but a PUG can still do it.

    Lastly, the people who do not need matchmaking and have a full group of 8 ready will always finish earlier, faster and more efficiently than any PUG so how does having matchmaking in anyway alter their own gaming experience? If a PUG finishes, they damn well should deserve the exact same loot the full group of 8 earned. Just because the road travelled was longer does not in anyway mean they should not be rewarded for their efforts. Same raid, same rewards.

    Matchmaking should be available for the raid. It is that simple.The only requirement for raiding in my opinion is a headset with a mic, the willingness and patience to learn the mechanics and being able to listen to the raid leader.

    Edit: I would like to add, I agree communication is extremely important in a Raid and a Headset with a Mic is a must. However, that is not mutually exclusive with matchmaking. As Gamer5170 stated in his post, it is possible to require VOIP for matchmaking, so problem solved.
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