The fire rate for these weapons is not only allot slower then it states but random in how often it fires as u click. Confirmed by 2 other clanmates..Has been altered on purpose and totally noticeable if u had been using eather before patch.
I have not seen a confirmation this was intended. Alot of the posts so far on this are still attributing this to bad server connection issues with clients. If it is legit, yeah than this pretty much breaks my rifle build.Originally Posted by Rinzler... Go to original post
I have a svd build, and while it's annoying it's not that bad. You just can't spam the trigger anymore, you have to be careful. It does feel a little slower though at "max rpm".Originally Posted by Deekon123 Go to original post
I noticed this as well as I noticed stability is WAY less effective now... I don't mind recoil when I fire but the sway for a weapon that is 100% stabilized should barely sway.Originally Posted by Rinzler... Go to original post
Nemesis second zoom sway is ridiculous as well.
On my MK17 though its pretty bad...I have to change muscle memory to fire the gun now which...is harder than you think. If I get a little to click happy I cut the fire rate in half easy, where before that wasnt even possible.Originally Posted by Plouf_Badaboum Go to original post
I play on console(ps4)
I have noticed my mk17 and SOCOM Mk17 have a weird fire rate. Specifically if I triple tap fire, two shots will ring off noticeably slower but the third shot isn't even in rhythm. I didn't see this in the patch notes was this an anticipated change?
My LVOA seems to fire the same pre patch with the 350 RPM.
its not really that/ There is something that slows its firing if you press the trigger too fast. I fire faster pushing the mouse slower than faster. and its not because I am off on the firing itself. Its...oddOriginally Posted by alankltong Go to original post