1. #1

    HD remix inside an HD remix???

    So I was thinking what if I build a trials hd track hidden inside of another hd classic. We all know the trials series is loaded with secrets and easter eggs galore so what better way to get back to the core of what we love. So get ready cause its definitely happening sooner than you think.
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  2. #2
    UbiSc0ttie's Avatar Community Representative
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    I'm excited to see!

    - Scottie
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  3. #3
    Originally Posted by UbiSc0ttie Go to original post
    I'm excited to see!

    - Scottie
    Hopefully the wait is almost over lol drive lines are done so deco an animations are all thats left. My goal was to hide a full 2 min track inside of a 30 sec track. I dont wanna reveal the track names just yet but Im hopeing to release them by end of next week 😁
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  4. #4
    Please don't. Bringing back old tracks is great, but combining them just means two tracks where one is more annoying to run (or find in your TC list).
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  5. #5
    Originally Posted by TyrianMollusk Go to original post
    Please don't. Bringing back old tracks is great, but combining them just means two tracks where one is more annoying to run (or find in your TC list).
    I'm not sure I understand your point my friend. Its a 30 sec hd track but you only have to run the 30 sec track, the other track is an easter egg thats totally optional. Trials has always been about hidden secrets from day 1 so its not gonna be easy to find but its there if riders wanna try to find it. I appreciate your concern and feedback.
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  6. #6
    Scenario 1: There are two separate tracks. Players can play whichever track they want, whenever they want. Scores, thumbs, etc are kept for each.

    Scenario 2: There is one track with another inside it. Players can play one track by selecting it, but the other requires selecting the first track and then jumping through some hoops. Scores are only for the quicker track, not the other. Votes are for the amalgam for people who knew when they voted or just for the "obvious" track.

    You're amused by (2). I get that. But it's not good for the tracks or for the players there for the tracks. It's just doing it to do it.

    Your build, of course. I'm just advocating.
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  7. #7
    Always got a buzz when first stumbling across these in the main game. Feel they’ve been toned down in difficulty for Rising compared to past games, still fun to have played, even if it’s just to snag the hidden squirrel. Look forward to playing the build.
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  8. #8
    Ok gang I have a lil update. I'm going to go ahead and reveal the track names. The primary track is House of Horrors, I know its no surprise but its 1 of my all time favs. Inside of the house is 2 switches you gotta hit to unveil the hidden bonus track which is none other then the 1 bit trip. The hidden track is completely optional its just there for fun. All thats left is finish decorations in the house but even thats around 65-70% finished. My plan is to release it this coming friday (may 24th) so stay tuned and enjoy.
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  9. #9
    Smeghead89's Avatar Senior Member
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    Cool idea will definitely check it out when it's done, would be cool to see a version of them back to back in one track too so that both tracks are part of the driving line but I totally get that this is just for the easter egg, look forward to playing it.
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  10. #10
    Originally Posted by Smeghead89 Go to original post
    Cool idea will definitely check it out when it's done, would be cool to see a version of them back to back in one track too so that both tracks are part of the driving line but I totally get that this is just for the easter egg, look forward to playing it.
    That would be cool, like first half could be Stock Market, and transition into Brown Boxes.

    I thought about making the Groundhog tracks as they were in HD, side by side. Only I would have used split drivelines and portals to teleport you from end of one to beginning of the other.

    Never tried this yet so don't know how it will go.
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