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  1. #1

    TU3 Either broken or just plain old bad!

    I think ill be taking a break from the Division 2 the state of the the game just gets increasingly worse and im getting bored.

    But ill summarise why :-

    1. NPC/Enemy Behaviour : They move way too fast, much faster than the player model is allowed to and they run through a hail of bullets to get behind you; this was always a problem but its gotten far worse since TU3, they are now turbo powered and move so fast its quite ridiculous. They are slightly dumber but seem ever more bullet proof often taking nearly two full mags of my LMG to bring down a red! Heavies are almost invulnerable on challenging. They Hide all the time now, i see the word "Suppressed" all the time and it makes the game so grindy when you either have to wait for them to get brave or slowly move towards them to get a better angle. They run into you then stop so you cant do anything . They never stop moving so however good your aim is it wont help leading to just bullet spray the in-game sniper/marksman rifles are of little value.

    2. Specialisations are pointless! The signature ammo is too rare and even when you have it hardly any better than the normal stuff; the TAC 50 is the worst gun in the game! Why is it i can only carry six grenades when enemies have an infinite supply?

    3. Loot is bad, my character is at gear score 497 so why does the game drop purple 483 gear , what possible use could it be to me? given that crafting is mostly pointless accruing lots of materials is a waste of time so what would i want it for?

    4. The classified missions are disappointing with almost no real "interest" in them at all they arent as good as the regular side missions. Just go here kill these enemies thats it.

    5. In a four player team with the team spread out the same enemy is able to shoot at all four of us at the same time; please prove me wrong on this

    6. Spawning and teleporting enemies still just "appear" and still teleport

    7. Ammo drops are worse than before!

    8. DX12 is simply broken, it never worked properly in the first game and is even worse in TD2 why even have it in there?

    NERF NERF BREAK!

    The game is getting worse, so time for some time off of it.
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  2. #2
    Most if not all of this has nothing to do with TU3.
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  3. #3
    Yeah, the NPCs are so annoying right now. Lost even the slightest appetite I had for playing this game.
    Count on Ubi to have great ideas for games, then run them into the ground through sheer incompetence.
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  4. #4
    GlockPackinMofo's Avatar Banned
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    Apr 2016
    Posts
    151
    You're not alone, I had already quit and came back to check on the patch only to see it's a dumpster fire. Shame really
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  5. #5
    Ok, this has nothing to do with tu3.
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  6. #6
    cn555ic's Avatar Senior Member
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    Jun 2017
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    1,032
    Who ever leads the developers team is not really smart. It’s like they don’t even play the game themselves. Each patch is getting progressively worse. Unreal
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  7. #7
    [QUOTE=NORTHBOERN1;14238370]Ok, this has nothing to do with tu3.[/Q
    Actualy, it has. Yesterday the mobs behaved normaly, today they are crazy focks on steroids, who ignore everyone and everything, just to take cover behind you.
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  8. #8
    Originally Posted by NORTHBOERN1 Go to original post
    Ok, this has nothing to do with tu3.
    Dont know...the NPC spawns are doing weird...things atm. Also, as for them hitting everyone, its more that they dont appear to be aiming at the people they are shooting at. Like I said, the patch either is causing the code to do wonky things or the servers are having some issues atm...seriously its freaking weird.
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  9. #9
    Originally Posted by Crash_GHC Go to original post
    I think ill be taking a break from the Division 2 the state of the the game just gets increasingly worse and im getting bored.

    But ill summarise why :-

    1. NPC/Enemy Behaviour : They move way too fast, much faster than the player model is allowed to and they run through a hail of bullets to get behind you; this was always a problem but its gotten far worse since TU3, they are now turbo powered and move so fast its quite ridiculous. They are slightly dumber but seem ever more bullet proof often taking nearly two full mags of my LMG to bring down a red! Heavies are almost invulnerable on challenging. They Hide all the time now, i see the word "Suppressed" all the time and it makes the game so grindy when you either have to wait for them to get brave or slowly move towards them to get a better angle. They run into you then stop so you cant do anything . They never stop moving so however good your aim is it wont help leading to just bullet spray the in-game sniper/marksman rifles are of little value.

    2. Specialisations are pointless! The signature ammo is too rare and even when you have it hardly any better than the normal stuff; the TAC 50 is the worst gun in the game! Why is it i can only carry six grenades when enemies have an infinite supply?

    3. Loot is bad, my character is at gear score 497 so why does the game drop purple 483 gear , what possible use could it be to me? given that crafting is mostly pointless accruing lots of materials is a waste of time so what would i want it for?

    4. The classified missions are disappointing with almost no real "interest" in them at all they arent as good as the regular side missions. Just go here kill these enemies thats it.

    5. In a four player team with the team spread out the same enemy is able to shoot at all four of us at the same time; please prove me wrong on this

    6. Spawning and teleporting enemies still just "appear" and still teleport

    7. Ammo drops are worse than before!

    After the maintenance, i did few Bounties and this is what i remind about your opinion:

    1. NPC's FEELS stronger (in dmg) but weaker in hp. Mostly because for unknown reasons, my stats overhaul got buffed (i got more armor than the patch deploy. 24X XXX before the patch, after i got over 26X XXX). I still one shot them with snipers, even on challenging one, so i feel no changes about it.

    2.TAC 50 worst gun of the game? LUL. I HS a boss with it, all of his armor and 3/4 of his hp just vanished (Challenging boss). Tell me it's weak.

    3. Dunno for the loot. it seems the same than before the patch so meh.

    4. The classified missions are supposed to be LORE missions, so don't be surprised if it isn't..challenging...

    5. I usually solo, so i don't have any word for this.

    6. I think you're lagging my friend because it happens to me the same thing when it does.µ

    7. Didn't feel the difference. I did more than 4 Bounties without need to get some ammo from Bases...
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  10. #10
    Originally Posted by AgentSyn Go to original post
    After the maintenance, i did few Bounties and this is what i remind about your opinion:

    1. NPC's FEELS stronger (in dmg) but weaker in hp. Mostly because for unknown reasons, my stats overhaul got buffed (i got more armor than the patch deploy. 24X XXX before the patch, after i got over 26X XXX). I still one shot them with snipers, even on challenging one, so i feel no changes about it.

    2.TAC 50 worst gun of the game? LUL. I HS a boss with it, all of his armor and 3/4 of his hp just vanished (Challenging boss). Tell me it's weak.

    3. Dunno for the loot. it seems the same than before the patch so meh.

    4. The classified missions are supposed to be LORE missions, so don't be surprised if it isn't..challenging...

    5. I usually solo, so i don't have any word for this.

    6. I think you're lagging my friend because it happens to me the same thing when it does.µ

    7. Didn't feel the difference. I did more than 4 Bounties without need to get some ammo from Bases...
    your 1/5/6 I think are all related. It doesnt make the game harder and for the most part, I have not really experienced these issues until this morning. Something is odd but it could be post patch hiccups game servers usually get but, NPC's are acting weird in missions currently.

    For your Number 2 though...the issue is the tac 50 has a gross lack of ammo in most missions and yes I am killing with headshots alot. Hopefully the change to ammo spawn is just not quite implimented and we get more adjustments here or the raid will be much like missions where I forget it even exists because nemesis and my rifle are easier and almost as deadly to use.
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