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  1. #1

    I sincerely hope you buffed the 500GS drop rate...

    Or there is going to be a whole f*ck ton of pissed off people.

    I’m looking through my inventory and it is horrendously apparent how bad the old drop rate was. I barely have any useful 500GS stuff... and due to the way averaging works... I need to have 500GS in every single piece or my drop rate goes back to sub 500.

    I currently have 500GS everything except for a 498 weapon and a 499 mask...

    GS = 499

    Considering how dmg rolls on weapons are all over the place and a 500GS piece can roll with lower dmg than a 490 weapon...

    You’re basically forcing people into just equipping whatever random BS 500 stuff comes along.

    When you have a hard ceiling... averaging sort of stops working.

    So not only have you completely tanked quite a few peoples builds as they won’t be able to get decent GS drops with anything less than 500... you’ve made it so that your build matters less than making sure you’re in all 500GS so you don’t start getting low GS drops.

    I just. I just...

    I just really hope you buffed the **** out of the drop rate or people are going to lose their mind when they see not only have you nerf’d their GS... but have simultaneously made it much harder to reach and stay at that level as even 2-3 GS points drop will affect the loot they get.

    Why in the cosmic **** did you not just make any over 500+ piece now just a 500 piece.

    Literally 3/4 if my iventory is now hot garbage as one weapon that rolled lower than 495 is enough to start giving me sub 500 drops.

    Like please for the love of god someone tell me they thought of this and the drop buff is SIGNIFICANTLY better.

    Because if out of over 20k items looted... this sorry *** handful of 30-40 pieces is all I have to show for it... the old drop rate wasn’t just trash... it’s was nuclear flavoured hot dumpster fire bad.

    Really praying for a Christmas drop rate miracle once the patch goes live or holy hell I fear for the rage that will be unleashed.
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  2. #2
    Originally Posted by concretebeats Go to original post
    You’re basically forcing people into just equipping whatever random BS 500 stuff comes along.
    I understood the drops were based around what you had equiped and what you had in your bags.

    So I have been equiping the most effective gear whilst keeping the highest GS items in my bags if I'm not equiping them.

    Is this wrong?
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  3. #3
    That’s what I had understood due to a quote from a dev... however I can tell you definitively that having a sub 500GS will affect your drop rate.

    During initial levelling I was doing what you are doing as I was pretty close to 500 but I wanted to use a couple specific pieces. It was about a week before I realized I hadn’t gotten a single 500GS drop. As soon as I realized I just recalibrated a few pieces to over 500 and I immediately noticed a difference.

    Like... immediately.

    GS definitely plays a factor in your drops... and I have a feeling it overrides any 500 GS stuff that’s just on your character and not equippped.

    Tbh I don’t even think the items in inventory thing is working at all as I stuffed my inventory with ONLY 500GS stuff when I was around 480 but didn’t want to give up some pieces.

    Didn’t affect my drop rate at all.

    Threw on a bunch of random 500 stuff...

    Instantly started getting better drops.
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  4. #4
    They didn't, loot drops are still complete and utter hot garbage

    The patch is a mess, new commendations have the old criteria. For example:

    Get all Snitch cards

    Tracks as 1/4 hours. LOL.

    QA is a joke at Massive, a complete and utter joke.
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  5. #5
    Originally Posted by Tanaki Go to original post
    I understood the drops were based around what you had equiped and what you had in your bags.
    As far as I know, this is supposed to be how it works. But from my experience though, it isn't working this way.

    Well, I've just done some missions on my new GS of 499 (reduced from 507) and the majority of my drops were 480-496. Same as before the patch. I know GS isn't everything but the stats appear to line up. I'm not even getting gear of similar strength to swap out to try different builds. It's just all worse than what I've already had on for over a month.

    So... back on the shelf it goes. I'm not wasting my time playing this game while there is no progression or reward. A shame because a lot of the other fixes/changes were good. See you next patch...
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  6. #6
    Tbh I’m shutting this game down for a while.

    Seeing how absolutely abysmal the 500 gear is that has dropped... combined with reducing all recal GS stuff... On top of basically forcing me to wear random BS... until someone tells me the drop rate is better by a huge order of magnitude... **** that.

    At least with a 500+ system I could still use a few lower scored pieces that were better for the build.

    Now it’s anything sub 500 is less than worthless. So not only do you need god roll for stat spread, talents, brand set and stat class... now even a slight drop to 498 on a piece still means it’s trash.

    I honestly am not sure they thought of the whole averaging to a limit. It doesn’t work. Like at all. It severely punishes even the slightest deviation.

    Lawd jebus. I really hope this doesn’t turn into a cluster ****.
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  7. #7
    CJ Fresh's Avatar Senior Member
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    It already has, and it’s more apparent how bad loot is now that we’re capped at 500.

    Everything I previously had is useless and that was the point of them not raising GS ... but reverting everything I recalibrated sucked even worse.

    Anyway seems the only guaranteed 500 drops are from heroic missions, daily challenging and hard missions, level 4 checkpoints, proficiency caches, and I believe strongholds. Everything else is RNG with 500 items being super rare.

    They’re pretty much forcing everyone to play PVE to get 500 items and the hardest level of pve for guaranteed 500 items...weren’t people just saying they shouldn’t force us to do something for the best gear? 🤷🏽*♂️

    At this point we gotta suck it up and do what we must do to get the stuff we want.

    Save your old gear that has the talents and stats you want and recal to a 500 item when you get it. That’s the only thing left to do now
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  8. #8
    Originally Posted by CJ Fresh Go to original post
    It already has, and it’s more apparent how bad loot is now that we’re capped at 500.

    Everything I previously had is useless and that was the point of them not raising GS ... but reverting everything I recalibrated sucked even worse.

    Anyway seems the only guaranteed 500 drops are from heroic missions, daily challenging and hard missions, level 4 checkpoints, proficiency caches, and I believe strongholds. Everything else is RNG with 500 items being super rare.

    They’re pretty much forcing everyone to play PVE to get 500 items and the hardest level of pve for guaranteed 500 items...weren’t people just saying they shouldn’t force us to do something for the best gear? 🤷🏽*♂️

    At this point we gotta suck it up and do what we must do to get the stuff we want.

    Save your old gear that has the talents and stats you want and recal to a 500 item when you get it. That’s the only thing left to do now
    I am confused. This is what I understood based on the information conveyed at the last SotG. Why is everyone acting surprised? Am i missing something?

    The only guaranteed 500 gear are the sources you mentioned plus contaminated loot and the raid. That was clearly stated. They said they across the board increased 500 drop rate as well. But the amount of complaints make me believe something else is going on i am not getting.

    Can't play atm at work, guess i will see firsthand the issues later. But can't understand the problem based on what is being said on here
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  9. #9
    Originally Posted by qpMaverickqp Go to original post
    I am confused. This is what I understood based on the information conveyed at the last SotG. Why is everyone acting surprised? Am i missing something?

    The only guaranteed 500 gear are the sources you mentioned plus contaminated loot and the raid. That was clearly stated. They said they across the board increased 500 drop rate as well. But the amount of complaints make me believe something else is going on i am not getting.

    Can't play atm at work, guess i will see firsthand the issues later. But can't understand the problem based on what is being said on here
    The last SOTG merely mentioned dropping the GS cap.

    Not once did anyone from anywhere ever say that all your recalibrated stuff was going to revert to its initial GS before recalibration.

    They also didn’t mention that they were using a ‘true’ average between all 9 equipped slots... meaning that dropping even a single point can be enough to lower your GS... thus affecting your drop rate.

    The new drop rates won’t implement fully until Thursday as I understand it... however the combination of a true average as a limit and the reducing everyone’s gear score as if they had never been allowed to recal above 500 in the first place... oh man it’s going to make people furious.

    I wasn’t thrilled with previous drop rate... but whatever I had a decent build and some great pieces. Now that they have pulled away the recalibration window dressing... I’m looking at 80% of my stuff and it’s now trash as anything below 498 is going to affect my drop rates.

    It also makes me realize just how bad the drop rate was before to result in me only having maybe 30-40 pieces (weapons included) that were remotely useful and dropped at 500. People will take one look at all of that and likely just do an impression of me.

    *ponders how anyone could colossally **** up levelling in a game as badly as this.*

    Thank **** for Anno 1800.
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  10. #10
    CJ Fresh's Avatar Senior Member
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    Originally Posted by qpMaverickqp Go to original post
    I am confused. This is what I understood based on the information conveyed at the last SotG. Why is everyone acting surprised? Am i missing something?

    The only guaranteed 500 gear are the sources you mentioned plus contaminated loot and the raid. That was clearly stated. They said they across the board increased 500 drop rate as well. But the amount of complaints make me believe something else is going on i am not getting.

    Can't play atm at work, guess i will see firsthand the issues later. But can't understand the problem based on what is being said on here
    The across the board 500 drops are the issue. They’re rare to say the least. Played a couple hours got 1 500 regular loot drop. The other 500 pieces I got were from proficiency caches and daily challenging mission.

    Maybe it’ll be better in the ODZ, I plan on finding out. But if not yeah I can see why people are upset. I even saw a 485 drop and I’m 500 😂
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