It’s a very quick and easy mission with 4 collectibles. It’s only worth it if you love the lore and want to know what happens. The whole thing will probably be on YouTube soon. I could not figure out how to get the last collectible so no backpack trophy for me. You can matchmake and give your friends a shot.
I just finished one of the two and it is about the length of a side mission but set in a new location. There is a bag toy as a reward for it, which I would say is the main draw. The quest is on a cool down so you can replay it every few days. Not sure it will be worth a buy for everyone but I'm happy with it. However, new content right now is new content, so I'm not sure how much of my happyness is just down to playing something new.
A little hint, first room, administrative office, its in the corner. Follow the wires and you will know what to do next.Originally Posted by rma2110 Go to original post
I got the trophy, in the big room with national bond on the wall in green writing, go upstairs where you will see cubicles with suite 3 etc on them. Go to the one with administration on it with a key pad follow the cable to the metal door thing and shoot the yellow box to unlock it
Trying to access the Classified Assignments in The Division 2. Currently in a group of 3 people, all have the 1 year pass.
We have only been able to get no more than 2 people into the first Classified Assignment, National Bond Bank.
There do not seem to be any prerequisites apart from needing a 1 year pass. All players have this, are on level 30 and high gear scores, above 480+.
Tried searching for information online, with no luck. We keep getting that we have left the group and fast traveled to the white house.
Any suggestions/help would be appreciated - thanks in advance!![]()
Dont you experience the CL. Assignments a bit if not very easy? I experienced 2 in solo as well as in a grp as maybe hard or a little less than that. I would like it to be at least on challenge
In general there will be ppl who notice they find hard already hard and challenge very hard to beat. To make a fixed difficulty level for any kind of assignment or mission a bad idea. Think of a pyramid divided in levels
The lowest level (base) may even be players who did not make it to w tier 5 ( I would not consider them they have their own level playing field in w tier 4 or lower) The rest of the pyramid does reach lvl 5. The top level is the elite representing at max 10% of the pyramid. All the others will be bored by challenge at some day or put off by challenge. That is why to keep all happy we need diferent levels of difficulty for all actions as many disguised (Bounties, control points) already exist or openly in the missions.