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  1. #1
    ManticButton's Avatar Senior Member
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    ghost recon break point will be balanced for singleplayer

    found this article interviewing the devs they discuss a lot so I'll link it but the interesting bit is this

    VG247: Do you feel like you’ve found a good balance between making sure that people who want to only play solo can get what they want while having all the multiplayer features you want for others?

    Laura Cordrey: We obviously want to make sure that however you want to play, this game is accessible for you. In Wildlands we released the option to be able to turn off AI teammates for instance, and that was really well received. So that’s what we’re really excited about – being able to offer both experiences to players in this game. If you want to be the lone wolf, you can be. If you want to get in a squad, you can be.

    Sebastien Le Prestre: Like Laura’s saying – even though you can now solo, you can also still do anything that you could do before with your buddies. Like a sync shot – you usually do that with your buddies, but now we have a drone that you can command to do those with. Why we want to have solo in there so much, also, is because it fits our narrative perfectly. You’re behind enemy lines, you’ve been shot down. But again, it doesn’t change your experience. In terms of balancing, we can’t give too many details about how we’re balancing everything, but that’s a core of our development right now, so rest assured the experience is the same.

    You should be able to do anything you need to do to progress. However there are some things, like raids, that will require and cater to groups.

    It sounds like theyve spent time making sure it's balanced for singlplayer

    here is the full article
    https://www.vg247.com/2019/05/10/gho...nt-no-message/
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  2. #2
    Frag_Maniac's Avatar Banned
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    Originally Posted by ManticButton Go to original post
    It sounds like theyve spent time making sure it's balanced for singlplayer.
    We won't know until they reveal more about class restrictions, and whether the drone can do long range snipe shots, take Fire commands, warn of enemy locations or your being exposed, etc. If they're going to make it sound like you can do everything you could in GRW via solo play, they better mean it. I read earlier on Ubi's site the player in solo play will have 3 of these drones, not 1. This basically means you can do up to 4 sync shots simultaneously in solo play, but up to 16 in squad play. On class restrictions, I want to know if I play panther, will I be able to equip a long range sniper rifle, and will I be limited to only smoke grenades. There's many ways this new formula could be more restrictive in solo play than GRW was. I get the feeling they're translating everything you can do in GRW as in separate instances of class, not by being able to fluidly change tactics in the field. If that's the case, it's not the same at all. GRW struck a good balance between the real world and the game world. Too much of one or the other doesn't work well.
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    Bone_Frog's Avatar Senior Member
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    Originally Posted by Frag_Maniac Go to original post
    We won't know until they reveal more about class restrictions, and whether the drone can do long range snipe shots, take Fire commands, warn of enemy locations or your being exposed, etc. If they're going to make it sound like you can do everything you could in GRW via solo play, they better mean it. I read earlier on Ubi's site the player in solo play will have 3 of these drones, not 1. This basically means you can do up to 4 sync shots simultaneously in solo play, but up to 16 in squad play. On class restrictions, I want to know if I play panther, will I be able to equip a long range sniper rifle, and will I be limited to only smoke grenades. There's many ways this new formula could be more restrictive in solo play than GRW was. I get the feeling they're translating everything you can do in GRW as in separate instances of class, not by being able to fluidly change tactics in the field. If that's the case, it's not the same at all. GRW struck a good balance between the real world and the game world. Too much of one or the other doesn't work well.
    Read between the lines of that article, they still don't know themselves.

    I don't think they expected or were prepared for the backlash of people wanting a not disadvantaged solo play. Statements like "find friends or suffer" and "possible but painful" do not at all convey balanced for equal ease solo.

    Though within 30 seconds of that people were flipping out on the forums. In an interview the next day, I expect some hedging. I'd be surprised if you see the guy who made those statements in front of a camera again for any Ubi project. That had to be about the stupidest two things you could say. That is unless try were scripted to gauge our reactions. I mean it is only slightly better than the EA CEO saying "if you don't like it, don't buy it."
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  4. #4
    ManticButton's Avatar Senior Member
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    Originally Posted by Bone_Frog Go to original post
    Read between the lines of that article, they still don't know themselves.

    I don't think they expected or were prepared for the backlash of people wanting a not disadvantaged solo play. Statements like "find friends or suffer" and "possible but painful" do not at all convey balanced for equal ease solo.

    Though within 30 seconds of that people were flipping out on the forums. In an interview the next day, I expect some hedging. I'd be surprised if you see the guy who made those statements in front of a camera again for any Ubi project. That had to be about the stupidest two things you could say. That is unless try were scripted to gauge our reactions. I mean it is only slightly better than the EA CEO saying "if you don't like it, don't buy it."
    god "if you don't like it don't by" was unbelievably stupid

    honestly I took the whole it will be painful solo thing as a joke but then again a lot of that humour was stilted so maybe I misread that

    at least they're saying it will be balanced and that they're working on it instead of the whole "what you guys don't have phones" approach

    I'm still worried but I hope we'll find out more at E3
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  5. #5
    Bone_Frog's Avatar Senior Member
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    Originally Posted by ManticButton Go to original post
    god "if you don't like it don't by" was unbelievably stupid

    honestly I took the whole it will be painful solo thing as a joke but then again a lot of that humour was stilted so maybe I misread that

    at least they're saying it will be balanced and that they're working on it instead of the whole "what you guys don't have phones" approach

    I'm still worried but I hope we'll find out more at E3
    Possible but painful I took to be serious, as it was a response to a direct question as to whether it was going to be doable entirely solo. Get friends or suffer was possibly a joke.
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    ManticButton's Avatar Senior Member
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    Originally Posted by Bone_Frog Go to original post
    Possible but painful I took to be serious, as it was a response to a direct question as to whether it was going to be doable entirely solo. Get friends or suffer was possibly a joke.
    ok cool I really only watched it the once

    anyways hopefully they'll realise that a large group of players want to play this game solo do to all the feedback
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  7. #7
    Originally Posted by Bone_Frog Go to original post
    Possible but painful I took to be serious, as it was a response to a direct question as to whether it was going to be doable entirely solo. Get friends or suffer was possibly a joke.

    What do you think of the beginning of the reveal trailer?
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  8. #8
    Flanker1Six's Avatar Senior Member
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    Originally Posted by Bone_Frog Go to original post
    Statements like "find friends or suffer" and "possible but painful" do not at all convey balanced for equal ease solo.
    Interesting. Thanks, ManticButton for linking it for us!

    Based on Bone_Frog's astute observation..........................I'll be bringing A LOT of extra ammo and band aids!

    And a large box of tissues!
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    D-from-Oxford's Avatar Senior Member
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    Originally Posted by B_616e6f6e Go to original post
    What do you think of the beginning of the reveal trailer?
    Yeah, I thought it was obvious the way they showed it....

    Nomad is there alone, struggling to stay alive, retreating, hiding, being hunted (true to the narrative), but then he meets up with his team and is able to turn the tables (breaking from the narrative as far as I can tell). That sums up the experience.

    So, to me, that's a single-player focused, stealth game with all the OTT GTA-style shenangians being strictly for co-op. Not a bad thing if you ask me. It still sounds just like Wildlands to me - fine alone, way easier with friends.
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  10. #10
    Bone_Frog's Avatar Senior Member
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    Originally Posted by B_616e6f6e Go to original post
    What do you think of the beginning of the reveal trailer?
    You mean where you see Holt hiding behind a tree, clearly having survived the chopper crash at the five second mark then being shot on the ground by Walker? Before they stated that there was no AI, I thought it was an opening cinematic(rather parts of the opening cinematic) of the new game that was setting up why we had a new squad.

    Beyond that, the message of said trailer is pretty much you need your friends by your side:
    I am a ghost, an elite soldier. Trained to strike my enemies before they know I exist. Death stalks me but I overcome any obstacle. Never surrendering. And with my brothers and sisters at my side there is no fight we fear. We are ghosts. We aren't afraid of death.
    The cinematic trailer for GRFS had the majority of a Ghost team getting wiped out, then in the opening of the game a different ghost time gets wiped out. Was that supposed to signal as well that it was a lonewolf game? The history of the franchise has been squad based tactical shooter, there was nothing in the reveal trailer or alpha game play footage to indicate that that had changed, or that they switched directions to make a new genre "military shooter" mixing elements of tactical shooter with shooter looter.

    Sure you can play the Division solo as well, though you are highly encouraged to play it in coop.

    The back story they give, you are seen flying to Auroa in one of four either Seahawk or Seastallion choppers(cockpit is Seastallion, body is more Seahawk). If it is the latter, they still have a capacity of 16. There is no way USSOCOM would fly 4 of them in with just 16 soldiers spread between them. So my honest thought was that you get shot down, your team gets killed(in canon Nomad seems to go through ghost teams at an alarming rate), and then the first few mission, like in fallen ghost, are rendezvousing with other surviving ghosts that would be your new team.

    That was my thought, until they said no AI squad.

    If they honestly wanted to promote a primary lonewolf experience then their communications director needs to be fired.
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