Want a grounded Tactical Military Shooter not a Division meets Skynet sci-fi game.
Maybe try creating a new IP instead of systematically cannibalizing existing IP's to create out of place sci-fi power fantasy games, stop trying to fit square pegs into a round hole this franchise doesn't need to be another generic sci-fi shooter or have the same features as the Division.
We don't need gimmicky and cartoon-like enemy types, crafting weapons and parts
a forced generic video game classes system (classes could have been based on SFODA or CAG team structure, not team fortress) and the cherry on top of the cake adding a tiered loot system. Personally speaking, I also never find fighting drones/robots as fun or rewarding as fighting organic life forms and seems to be in conflict with creating a ghost recon game.
I don't remember anyone clamoring for sci-fi supervillains with robot armies on fictional islands but sure all is well because you gave us wire cutters and bloused boots years later in the wrong game. It's not so much that the game will be objectively bad so much as it should be a new IP and not a ghost recon game or have Tom Clancey in the title.
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