1 maps are to small for 48 players they would need to make them bigger like iv said 100's times.
2nd the reason why there are a lack of players in the DZ iv said a few times now.. the DZ needs a lot of changes in its current sate no one really likes it both TD1 and TD2 players alike. to small to much cheez clustered CP's. broken builds that seem to be forgot about and TTK(this could be more or less nothing todo with TTK but rather broken builds)..
MMR's 1 shot with any build is BS you should have to build into it for it to one shot. in other words im fine with it 1 shooting but you should be forced into a build to do so.
vector just needs to be RPM toned down to put it more in line with other SMG
the vector build was nerfed via nerfing items with crit values. making all other crit builds near useless.
LMG 2 shot builds. i mean i could keep going here...
theirs a lot that needs to be changed before a lot of players well be playing there.. right now its nothing other then cheez and a lot of it in terms of builds/clustered cps/map size
also the MM liek they said isn't working hint why there removing teirs making 1-29 all in 1 and all world teirs in 1
because their networking is subpar at best. Think about anytime you got like 15 or more players on a server in TD1, the game bugged out and people started sliding, desync and everything else. You wouldnt even be able to control your agent if you put 48 people close to each other, it would be just a super lag fest, none of your skills or talents would work.
But yes, it would be awesome but its just not possible in this game, we get desync just playing solo.