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  1. #1

    Operation Watchman.

    I don't give a flying **** about the mission, I just want to get inside the base and grab the mod case. But because I died near the base, when I respawned near it, the mission automatically got activated. This kind of horse **** is not needed in any kind of game. If I want to do a mission, give me the OPTION of choosing it or not. That's it. Is it really that hard to give the player the option?

    And honestly whoever designed that mission need to be punched in the face.
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  2. #2
    You know you’ve the option to deactivate the mission yea?

    jAG
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  3. #3
    GiveMeTactical's Avatar Banned
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    Sep 2013
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    4,501
    RaginDude, I feel your pain, the game is not user friendly at all and if you are new at it, it could be more frustrating and irritating than fun.

    Try this, when you get to that province, hit the Tac Map (the big map, for me on a PC is M), on the bottom left you can change the time and then use R to reload to that new time and the mission will deactivate.

    If that is not what you are raging about then sorry, perhaps someone else can help out.
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  4. #4
    Originally Posted by RaginDude Go to original post
    I don't give a flying **** about the mission, I just want to get inside the base and grab the mod case. But because I died near the base, when I respawned near it, the mission automatically got activated. This kind of horse **** is not needed in any kind of game. If I want to do a mission, give me the OPTION of choosing it or not. That's it. Is it really that hard to give the player the option?

    And honestly whoever designed that mission need to be punched in the face.
    Take a deep breath, its not worth it to stress over a game but I agree that is frustrating. Yup Givemetactical idea is good, hit your tacmap and deactivate mission, work time in solo mode and restart mission. Hope that helps
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