...and I've played a lot of games in my lifetime.
Let me be clear, I have NEVER turned down the difficulty in a game. The only time I’ve ever come close was the tough-but-fair final mission on Gears of War 3 and even then I stuck it out. That record broke today with Far Cry 5 but it didn’t break over some super hard boss battle in the very late hours of the game, oh no…I bumped down the difficulty from Hard to Normal in the OPENING car chase. The OPENING, people. The INTRODUCTION to the game.
It started off so well. The cut scenes were so cinematic and so graphically impressive. Everything seemed so confidentially presented even down to the menus. The music was amazing and immediately conveyed what type of world I was in. Joseph was instantly compelling and the loading screens with his written thoughts were fun to read. I even managed to get the secret ending (because I know FC by now and how to trigger it, just do as the villain says.)
Needless to say, this was by far and away the best introduction to any Far Cry game. It’s such a pity then, that you decided to ruin it by not properly balancing the car chase that closes it... and it hasn’t been patched. And before anybody says “git gud”, here is why the balancing in this car chase is objectively terrible:
It’s scripted. It’s. Scripted. As cinematic introductions in video games often are.
Therefore, the player has very little control over their own defences and has to deal with the basic, often insufficient tools given to them. Common sense then dictates that in such scripted sequences the A.I. is decidedly lenient because it’s about establishing a sense of tone and style for the general presentation of the story. In other words, scripted openings are not supposed to be a reflection of how the difficulty will be, and in Far Cry 5’s case it isn’t - the on-foot combat in the opening was super easy. That’s proof the devs didn’t balance it properly.
The problem I was having was that I could always take out all the enemies on the road but it was like playing against aim bots - I couldn’t survive long enough to complete the run no matter when I leaned in or out or when I timed my healing. It seemed purely luck based*. Sometimes I was being shot at from enemies that I literally couldn’t shoot at because they were on the driver’s side at the back and there was no way to get to them, yet they could shoot me without a miss... I was vomiting bullets on enemies who would just take forever to go down - if I shoot the driver in the head that should be an instant K.O. for him and his posse but I was taking shots from them AS THEIR CAR WAS TUMBLING OVER. It makes no sense.
The moment I realised it was BS was when one time I survived quite long by – wait for it – just spamming the circle button i.e. leaning in and out rapidly without shooting anything or throwing dynamite which I did because I suspected this would happen and did it for the lols. On Normal difficulty, again, because I knew this would happen - I basically just sat in the car and barely shot anything and passed with flying colours right away…
That should tell you all you need to know about how imbalanced it is.
I went online to look for tips and came up empty-handed – everyone seemed to be experiencing the same issue. Those that completed it on Hard confirmed it was pure RNG luck* and that it took them several attempts and even then they were playing with a mouse and keyboard. Others just bumped it down to Normal like I did.
Again, I cannot stress this enough: this is the opening SCRIPTED sequence of the game. This is not the final boss battle where you’d expect maximum friction with all your tools and 100s of hours of gameplay knowledge at your disposal to deal with it. This is the scripted introductory encounter where 80% of the control is taken away from you for the sake of appearing cinematic and that’s OK but then you can’t make the A.I. absolute aimbot lords just because it’s the highest difficulty. It’s very clear to me that the devs didn’t go back and meticulously balance this section of the intro.
I immediately bumped the difficulty back up to Hard again but that has really left a nasty first impression. Never had such an imbalance problem in Far Cry 4.
I'm not saying I couldn't have done it with a few more tries or a fresh new session (I made it up to the plane sequence on Hard) and maybe once my playthrough is done I'll go back and try to do it on Hard to "cleanse my soul" (hehe). What I'm saying is that for an introductory car chase I SHOULDN'T HAVE TO.
I never died playing the opening scene. When I recorded myself playing on Infamous and uploaded the videos on YouTube, two people believed my gameplay is fake. One of them is so convinced and that he had to call me out. I use the truth and I told him that perhaps he should learn how to play the game. When I wrote that reply, he stopped commenting as he realizes how much of a fool he is. I played Infamous about 3 to 4 times already and I had no problem completing the car chase.
If you're going to complain about a difficulty, then perhaps it isn't for you. Either adapt and learn certain techniques and strategies, or don't bother playing it. When certain games featured co-op and there's a matchmaking system, it really bothers me when new players think they can handle the hardest difficulty and then fail miserably.
Just pointing this out...Originally Posted by KrayZee_ Go to original post
The opening escape scene is actually MUCH easier on Infamous than it is on 'Easy'. This is because in Infamous mode you'll have all the health boosts unlocked, and thus have 200% health. I made a video of me doing it in Infamous where I don't fire a single shot or lean out at all, and the only thing I do is heal once.
It seems the damage you recieve from enemies for that part is not scaled to Infamous.
Don't believe me? Start a regular new game (not '+') in 'normal' and try that part, then on your next playthrough try it in Infamous, and see which gives you a harder time.
I guarantee you'll have more trouble in normal than in infamous - so long as you're NOT playing NG+ on the normal attempt.
So you really can't compare the difficulty between easy->hard Vs Infamous for that section of the game. Which means the people complaining about the difficulty actually do have a point if they are talking about a first playthrough, or any non-NG+ playthrough.
I mean sure, you could tell me you aced it the first time you ever played it, but that would either be a lie, or at the very least, just blind luck.
My guess... The first time you played it you died a bunch of times like everyone else. Then you played it in infamous, and because of how much easier it was you forgot what it was like the first time.
And just so you know where I'm coming from - I've got more than 1300 hours in campaign mode alone, and have played the intro escape scene an embarrassingly huge amount of times.![]()
I did. I started playing as soon as Far Cry 5 came out and I uploaded the video to YouTube the next day. I didn't even die at all.Originally Posted by St.Million Go to original post
https://www.youtube.com/watch?v=_J1P...o9zo02&index=1
Originally Posted by KrayZee_ Go to original postAlthough regardless of skill/luck I've seen enough people play that scene to know that your video really doesn't seem like that's your first ever attempt. You seem to be too familiar/comfortable with the controls compared to other people I've watched. (regardless of how many other FC games they've played).Originally Posted by Me
If anything it seems like a bad 2nd/3rd attempt (given how much you screw up the section before the truck).
But regardless of that...
If it was skill, then cool. Congrats on being a naturally great player. But surely that doesn't excuse an arrogant and "holier than thou" attitude to the majorty of people who HAVE been struggling with that part? I mean it's not as though it's a minority opinion. Quite the opposite.
Just because you're above average doesn't mean you should assume others should be too...
(Also good job on completely ignoring the main point of my previous post).
If it isn't my first attempt, then you would see the main menu screen before the gameplay and cutscenes. I begin recording from the main menu and I do this for every game. You can look at my YouTube videos and see that proof easily. If you're playing Far Cry 5 for the first time, the game will immediately launch the campaign before you even have access to modify anything in the options menu. As soon as the player leaves the helicopter, that's when you can change the settings or quit to the main menu.Originally Posted by St.Million Go to original post
I played all of the Far Cry games, except the one on the Wii and the arcade cabinet. That, and I also played a lot of first person shooter games since Unreal Tournament. I played enough of Rainbow Six Siege that I tend to play similarly in most shooters. For Far Cry games, I have played on Predator, Infamous, Master, Hard, Hard-***, you name it.
I didn't intend to act arrogant, I'm just tired of whiners. If you read my other posts in the Ubisoft forums, you would know this. And I didn't assume anything. AnimusLover doesn't have to play on hard, but did so anyways. The five complaints I'm OK with are the following:
1) Enemies are always respawning
2) Enemies can instantly kill the player in one shot as soon as the player is out in the open and their aim is already on the player's head behind walls
3) Enemies have a ridiculous amount of health
4) Too many enemies carrying rocket launchers, sniper rifles and throwing explosives
5) Friendly NPCs that are suppose to aid you are completely useless
The only complaint I can see is the second one, but you can survive by staying in the truck and use first aid kits. If they want to keep sticking their head out of the truck's window, they'll have to pay attention to their health. If they keep sticking their head out the window while their health is low, or didn't bother to heal, then that's on them.
So that is definitely my first time. You can call me out by claiming it isn't, but you're making yourself look foolish in the process since you have no proof.
Just some QOL feedback: your video was a nightmare to get through because for some reason you didn't feel you should include time stamps when you posted the link. I wasted quite a bit of time scrolling to the car chase sequence. Anyway, my only question is:Originally Posted by KrayZee_ Go to original post
Where does it say on the video that this is Infamous and how would we know it's on NG+ or not? Time stamps, por favor.
I noticed enemies did not shoot nearly as often during the chase, never took as many chances and you were able to take quite a few hits before going to a death state so, indeed, even if on Infamous it doesn’t look like they scaled that properly which proves my point.
Re BIB I am confused over the wording here - do you mean at that point in the video you had already played Far Cry 5 on Infamous 3 or 4 times already, or that since then you've played on infamous 3 or 4 times? Also, your very first playthrough would have been on Hard (as my understanding is you need to beat the game to unlock Infamous CMIIW) where you would have already had plenty of attempts so arguably your first-go success on Infamous can be attributed to what you learned before. Thus, technically you did not "get it on the first try". Additionally, as St Milton says, Infamous difficulty on NG+ would be easier because you'd have more health so it's not really comparable if this is indeed on NG+.
I think you've missed the point of my OP or at the very least did not read it in its entirety because you were too quick to arrogantly throw your weight around. The problem is not necessarily the difficulty itself because the house shootout was fine, didn't die once there. The problem is that it's compounded by the fact that the chase sequence is highly scripted so you have very little control over your defensive manoeuvres. In other words the setup is more rigid than anything you will possibly encounter in the game (I say this as someone who has only beaten John's region so far) and thus is not a true representation of the overall difficulty. Most games with scripted intros are aware of this so they don’t make the A.I. absolute aim bots. In this case, I would be in the car taking precision shots from enemies that were not physically possible for my character to even turn to shoot at because they were on the driver's side of the car at the back, essentially using our vehicle as cover.
I have cleared John's region and defeated him all on Hard and nothing I did there was ever as frustrating as that car sequence, including John's boss battle which was not even the hardest mission I did at that point. I haven't had to turn down the difficulty since nor have I been tempted to.
Yeah, this proves that you didn't read my post to the end. I state quite clearly in the OP that I looked online for strategies to see if I was doing something wrong and even those who passed it on Hard admitted they got by on luck/RNG and that it took them several attempts. Most of them were using a mouse and keyboard which they thought made a huge difference. So I decided to do that sequence on Normal which was ridiculously easy but felt more appropriate for what is essentially a glorified cinematic cut scene. So both of the things you’ve suggested I literally did before you suggested it. Next time read the OP properly.Originally Posted by KrayZee_ Go to original post
And yes, seeing as I've beaten the two previous Far Cry games on Hard difficulty from start to finish it makes sense that I would naturally go for the hardest difficulty again. That's how people tend to pick difficulty choices in a franchise they are familiar with - by what they normally play on.
Oh, so only you are the authority on acceptable complaints lol. Also, most of these aren't my complaints regarding the chase scene so it's not relevant to the thread. Lastly, you haven't seen my playthrough so again your final sentence is completely irrelevant. Why would anyone stick their head out the window or not heal when the health is low? Don’t assume that people lack common sense without proof.I didn't intend to act arrogant, I'm just tired of whiners. If you read my other posts in the Ubisoft forums, you would know this. And I didn't assume anything. AnimusLover doesn't have to play on hard, but did so anyways. The five complaints I'm OK with are the following:
1) Enemies are always respawning
2) Enemies can instantly kill the player in one shot as soon as the player is out in the open and their aim is already on the player's head behind walls
3) Enemies have a ridiculous amount of health
4) Too many enemies carrying rocket launchers, sniper rifles and throwing explosives
5) Friendly NPCs that are suppose to aid you are completely useless
The only complaint I can see is the second one, but you can survive by staying in the truck and use first aid kits. If they want to keep sticking their head out of the truck's window, they'll have to pay attention to their health. If they keep sticking their head out the window while their health is low, or didn't bother to heal, then that's on them.