I agree, I was very surprised to see it just go back and forth and what a pain it was to get it positioned to aim where you wanted. I thought it would function like in TD1, were it was basically an assault turret that spewed flames at nearby enemies. No clue why they would implement it the way they did in TD2, as it makes its usefulness very limited.Originally Posted by moesuvious Go to original post
The ONLY thing I could think of is it was done to make you think a bit more about placement and it also makes you have to throw it low so the heavies can just run up and kick it. I'd honestly LOVE for this to 360.Originally Posted by moesuvious Go to original post