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  1. #1

    For Raider

    Im not too cool with the new pattern of reworking. It feels like ubi takes months and there just taking turns making every character broken with each balance rework. Its going to get to the point where every player has everything and nobody is special anymore. Raider now just has way too much so now we need to nerf him or bring up all the characters again to match him. Problem is with this mentality the characters get more and more broken and its killing the game. The reworks should have only been to slightly buff the lower players of the game and not to make them the new god for a while until the next rework makes a new god tier hero. Its a bad unhealthy cycle for the game.

    I suggest instead of buffing 2 heroes every 4 months that it would be better to just put small tweaks out weekly. If your selling a new buff on a character and it takes 4 months you feel like you have to make it op or everyone will be mad. But now you still made everyone mad by overdoing the raider. Im sure you made some raider mains happy but i bet you will lose more players than its worth. Why does every buff need to be an event? Just give small buffs and nerfs weekly until its balanced. Maybe focus more on this stuff in the warriors den also. We really don't care about community corner. The community is very mad for the most part right now. I thought my Valk was bad before...now he's worse. You need to consider what overbuffing does to the game, it makes one better and everyone else indirectly nerfed.

    I feel with every post I make that my soul of for honor drains a bit more, as if Im yelling on the phone and nobody is actually on the other end. The posts in here feel useless and neglected. I really hope you will actually listen to the community this time.
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  2. #2
    preaching to the quire! agreed.
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  3. #3
    Meanwhile PK who was dead last in every single game mode and all Ubisoft can do is a couple minor damage buffs, a negligible stamina reduction on the zone attack and a firm "That oughta cover it".
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  4. #4
    yea no kidding huh. well I'm a valk main so i won't even start on that.. why do some heroes get over buffed and some like pk get ****?
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  5. #5
    I hate this season so much. I've always enjoyed For Honor; I've put about 1800 hours into this game, but this is the worst the game has been since it was released. Raider so OP it has broken the game. Lawbringer is now basically useless unless you can parry everything. Sakura is another hyper armor spammer; basically Berzerker but with easier to block attacks. Ubisoft has been trying to balance the characters by reworking them since Season 5, but the cast of characters as a whole is not any closer to being balanced now than it was in Season 4. There's always been a couple characters that are way better than the rest of the cast and a few that can't do anything. I'm fed up and I don't think I can continue playing this game as it is now.
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  6. #6
    True Meanpie13, its not getting closer to balance and id even say its worse than season 4. its just taking turns on being the most broken character at this point. who's next to be broken op? if every character had everything that each other has like hyper armor, crushing counters, too many unblockables and bashes, etc.. how will the characters be fun and different from one another? the raider has too much stuff. the game is getting to be "normalizing" - all the characters which is basically just making them all cookie cutters now. pk was cool when she had the long back dash, and things like that made the characters feel special and the game felt good. new heroes are just regurgitated upgraded versions of others, like the new hero is basically shugoki 2.0. basically the same play style and mechanics overall. trade trade...
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  7. #7
    I'm literally just a total rep 16 (who made it to Master league) and I haven't had this much fun in many seasons... Lighten up "veterans". Rework is fine.
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  8. #8
    UbiInsulin's Avatar Community Manager
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    Nov 2015
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    Originally Posted by Zombie.Face Go to original post
    Im not too cool with the new pattern of reworking. It feels like ubi takes months and there just taking turns making every character broken with each balance rework. Its going to get to the point where every player has everything and nobody is special anymore. Raider now just has way too much so now we need to nerf him or bring up all the characters again to match him. Problem is with this mentality the characters get more and more broken and its killing the game. The reworks should have only been to slightly buff the lower players of the game and not to make them the new god for a while until the next rework makes a new god tier hero. Its a bad unhealthy cycle for the game.

    I suggest instead of buffing 2 heroes every 4 months that it would be better to just put small tweaks out weekly. If your selling a new buff on a character and it takes 4 months you feel like you have to make it op or everyone will be mad. But now you still made everyone mad by overdoing the raider. Im sure you made some raider mains happy but i bet you will lose more players than its worth. Why does every buff need to be an event? Just give small buffs and nerfs weekly until its balanced. Maybe focus more on this stuff in the warriors den also. We really don't care about community corner. The community is very mad for the most part right now. I thought my Valk was bad before...now he's worse. You need to consider what overbuffing does to the game, it makes one better and everyone else indirectly nerfed.

    I feel with every post I make that my soul of for honor drains a bit more, as if Im yelling on the phone and nobody is actually on the other end. The posts in here feel useless and neglected. I really hope you will actually listen to the community this time.
    I get that Raider feels strong right now, but few people are saying the same thing about LB's changes - and not many about the new hero, either (if you compare her to BP's release especially). I think we just don't always know how things will play out until the heroes are out in the wild. There's no desire to give each hero a turn being broken, as you put it. It's not always the case with reworked heroes or post-release heroes, as this season seems to show.

    I think we've talked about the slower schedule before on Warrior's Den. If there are deeper underlying problems with a hero, the team doesn't want to mask them and introduce more variables with small changes to number values instead of taking one big pass at the hero.

    I am sending on a lot of feedback about Raider's changes, and we appreciate all the discussion!
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