Allow us to fix and rebuild the castle as our agent's main base. To help a A Caravan of Refugees (Survivors, Escape Slaves, Deserters from factions, etc.) enter DC seeking shelter and you task to help them settle in the Castle.
Need combat scenes and dialogue in Black Tusk Invasion and/or a mission to cut through them get to the white house
More Echos (for missions, background lore, investigations) and story line
More Investigation zones and hazard zones like DV1 with Echo instead of phone calls
Add story or side quest to activate the Snitch cards, collection of paints/relics, etc.
Also allow us to personalize safe houses. I like to see the safe zone be staffed with NPCs and wounded and allies taken a break.
Increase the Visual Upgrades of settlements, NPC, etc. (Safe House, Trash gets clean up, See the effects of the projects, etc.)
Add a Radio Broadcast upgrade to the White House for White House news aka propaganda
Add a Archive/Library upgrade to the White House
Farm/Garden/Animal Pen Upgrade for White House
Dog Kennel Settlement Upgrade
School Upgrade for Theater
Medical Upgrade for Theater
Library Upgrade for Theater
Ability to enter archive section of Theater to see the picture and artifact collected
Auto Defense for Campus and white house
Keep the rug in full upgrade in White House
More Random Events and Easter eggs
Give NPC some purpose so, visual won’t see as lifeless
Give npc's some survivor story to explore.
Make it feel more like the npc's were trying to get your help or on your good side they would feel more real.
One thing I saw and liked was the game console that you find after a mission and you see kids playing it after you return to the safe house later.
Any attempt to really interact with the agent outside of main story would be welcome.
Random "pointless" story encounters like mentioned above by others.
What about getting "intel" from the locals? For instance they could tell you "I heard Jolly Bob was two blocks to the east with a team of thugs, someone needs to take them out!". It could be a random event that you won't find out about unless you talk to the local.
Need more diversity dialogue in the radio DJ
Need more diversity dialogue from NPCs
Make Campus message about been full more friendly or sympathize
Make the Helicopter for the enemy for Hi tech looking
Show what the current time is in-game
Get rewarded for responding and helping players
Flashlight or Night vision.
Increase the time the Division allied Control Points are take over and blockades to happen
Achievements tracking in the world and on missions
Add masks from factions other then Hunters
Increase Detection duration from 10 minutes to 30 minutes and make the food, water, and components nodes permanently more visible when ready to harvest
Lower pulse cool down and make it have longer reach
Have Pulse scan to show lootable objects
Combat roll vs Cover: Too often iI find myself going in and out of cover when im trying to perform a combat roll.
Revive vs Reload: Too often I find myself reloading my weapon instead of reviving my team mate.
Zoom Scopes: So do not have to rezoom at fire a shot
Tailoring bench when you could just transfer appearance of one gear piece to another, just appearance no stats effected just purely for cosmetic purposes Donating parts of a loadout to Projects should include a warning.
Make a bench in every Control Point were we can donate the supplies so we don't have to look and wait for the Control Point Officer to accept the items. Also, donate other items like guns and gear
Return some DV1 activities and side missions
Procurement (for future vanity settlements upgrade):
UV Filters
Medicine
Lab Data
Security Cameras
Supplies
Missing Person (could make a weekly event)
More collectibles or Intel - (Survival Guidebook, Phone Recordings, Incident Reports, Crashed Drones, Missing Agents, random evidences of crimes)
Up link repair (to show the collectibles)
More Encounters:
Water Supply i - A Encounter mission where the player will have to enter the sewers and attack a group of Enemies, who have resorted to turning off the area's water supply
Virus Research - A Encounter requires the player to enter a contaminated area, so appropriate virus protection is mandatory. The mission is timed, with the timer starting when the first scanner is activated. It can help to scout the area to identify the other scanners (usually 2 or 3) before activating the first one, as this may help the player avoid wasting time searching.
After all of the virus scanners are activated, the player must find the laptop to transmit the virus data back to base. Again this section is timed (starting from when all the virus scanners are activated).
Arms Deal Disruption - encounter where the Enemies are selling weapons they have found or looted from the corpses of their enemies.
Investigation - Did the people commit suicide, died from health, environmental , or unnatural death. If unnatural bring some to justice. (Get bounty Intel)
https://thedivision.fandom.com/wiki/Intel
Some ideas from others threads to consider:
Hair Ideas for the barber
Character Creation Future Update
Suggestions and Requests, ongoing as they come up.
Compiled List Of My Suggestions
What I miss from the first Division
New apparel ideas & outfit's change suggestion
Suggestions to improve PVE and story
Improvements to Civilians militia and followers
Please make outfit collection into individual pieces
Character Chat Filter
Give enemy npc's a cooldown on skills
Global endgame feedback / suggestions for set items
Suggestions for Dark zones/ PVP/ and PVE
Add in “role” matchmaking
Clan privacy online setting
yeah!
this man is obviously a person of culture!!!
..
dont get me wrong, i believe thedivison2 is probably the very best "sequel" ive ever seen in gaming history, yeah also HL² or SystemShock2 or whatever "classic" one might think of...
its really great how the giant map is actually utilised infinitely and always offers some new spots ive never seen before...
...but in terms of "deepness" it cant even hold value of many early-acces-projects^^
story, background-lore, collectibles, aparell-count, skills and perks, openworld activties, virus? what virus? actually its a really great game, which also is extremly empty when one seriously wants to dive into the gameworld and characters^^
...
well, normalisation^^ lol feels like pokemon-trading-cards being used in DnD, or michael jordan at the special olympics... its just wrong this seriously needs an opt-out, or better, an OPT_IN switch... otherways i believe there wont be muchc patience left when we got bored of the raid too^^
You missed the obvious though, the option to move the hud from the centre of the screen, it really gets in the way when you are attempting to deploy skills or grenades at longer ranges. And the other thing to add is the ability to look up and down when deploying skills, so that you can see where they will land.
Good idea from
Originally Posted by The-Foxhounded Go to original post
A simple suggestion I like
Originally Posted by OverseerCore Go to original post
Pulse
• Jammer Variant cannot be jammed and can be used to jam Enemy Emp effects.
• Remote Variant remains pulsed the remote area and will pick up any enemies or devices in given area
• Scanner has increased range and highlights all interactable items
More Critters (Bees, Bumblebees, Wasp, Dragon Flies, Fish, Water Skitters, Different types of Birds, Moose, Cats, Different types of Squirrels, etc.)
Make the radio more understandable
More News reports about side missions, main missions, just random news
Add Hoodies to appeal
Last online in Clan Roster
Appeal vanity event items unlocked linked to Uplay
Also finally fix historic district attack so that if you did it and finished it even says so on list of sidemissions YOU ALSO GET THE REWARD (nr 4)from the campus.Now i dont get to finish stage 4 and so no bonus.Many people ingame have the same problem.And the raid sucks because it is only for a few players and the recalibration station is not user friendly either.Love this game but this is just frustrating and getting something as cool as RAID and then not getting to try and play it easy sucks.Just make it certain lvl players then easy enter.