Thats not really the problem that needs to be mentioned. the fact that a game on 1080p is using upwards of 50% of the users RAM including virtual memory is actually really bad. it either means resource allocation by the engine is piss poor or something else other than the game is eating up RAM. but if this only happens in TD2 and no other game then the question really should be what is the engine allocating so much RAM for.Originally Posted by tcarlisle2012 Go to original post
I run a Ultra 1440p with 32GB RAM and can see upwards of 16GB in use by windows and about 12GB in use by the game its self. thats a big problem.
The game is already heavily un-optimised and thats evident by the CPU bug that has been plaguing reddit and also my report on the extremely odd CPU scaling for render resolutions.
You were saying?Originally Posted by eskimosound Go to original post
https://forums.ubi.com/showthread.ph...rame-Rate-Drop