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  1. #11
    hyper---sniper's Avatar Senior Member
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    Running 1440p DX12 51% cpu and 6.5gb memory ... settings max .. and an average of 120 fps and i only have the 2060 ?..
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  2. #12
    Originally Posted by tcarlisle2012 Go to original post
    What are you using to measure this? If you are using windows resource manager, and I am guessing you are, the 17-19GB memory is "commit memory, which is virtual memory". "Working set" is the amount of physical RAM being used by the process -- that is the number you should care most about.
    Thats not really the problem that needs to be mentioned. the fact that a game on 1080p is using upwards of 50% of the users RAM including virtual memory is actually really bad. it either means resource allocation by the engine is piss poor or something else other than the game is eating up RAM. but if this only happens in TD2 and no other game then the question really should be what is the engine allocating so much RAM for.

    I run a Ultra 1440p with 32GB RAM and can see upwards of 16GB in use by windows and about 12GB in use by the game its self. thats a big problem.

    The game is already heavily un-optimised and thats evident by the CPU bug that has been plaguing reddit and also my report on the extremely odd CPU scaling for render resolutions.
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  3. #13
    Bambihunter1971's Avatar Senior Member
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    May 2014
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    Originally Posted by eskimosound Go to original post
    Get an Xbox One X and enjoy seemless fast gaming
    You were saying?
    https://forums.ubi.com/showthread.ph...rame-Rate-Drop
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