Thank you Massive for Nemessis. We are 3 active people and last interest in game is PVP.... but its full of people with Nemessis. There is not game where you cant see this thing, you can use it on any build and still one shot people. Last time it was team full of Vectors with .....
Thank you how game is balanced, game where winning no skill but glitchers who got this weapon and no i dont watching stupid youtube to get something in game and no i dont wanna this trash to get kills.
We are tired waiting on some fixes or balance and if you as devs dont care about us active players we decided leave this game. Here is zero communication by devs no one care, players massively leaving.
So good bye
Lol, you seriously expect balance in the pvp area of a pve focused game and that already one month after release? Thats your fault man. Maybe you are new too videogames, but the pvp here will never be balanced properly. Doesnt matter what they do, the players will find the biggest damage output in every version and this will always be copied.
As a pve player, i am quite fond of the nemesis, because of its reliability to kill enemys even when having a non weapon damage build.
But again, things like this dont work well in pvp. A system where you farm items in pve to use them in pvp never works well and will never work well. NPCs and Players are completely different enemys. Thats why the game should have specific items for pve and pvp.
Also, believe me, the majority of players in Division 2 are not pvp players and the current decrease in the playerbase is because of stagnation. We are all waiting for the current PTS patch to come online and the raid of course, so we can get 515 loot and recalibrate them properly.
Are you joking? We spend money for Ultimate Editions and this game is AAA title, but feel like alpha. Here are titles in early acces and they are more enjoyable, and if is something broken they repair it in hours, devs communicate. We got title where are so broken things, zero balance, zero end game and we must wait??? WTF
If is new meta spending money for unfinished products and you must wait and no one know how long, what will broken next??? You are Crazy Fan Boy.
Majority players are PVE players? OK if i remember Division was PVP game where PVE players always cried, because endgame was Dark Zone.
God damn, these fu.ckers called Ubisoft have no idea how to balance multiplayer games... I used to play another of their game called For Honor, trust me when I tell you these monkeys suck donkey balls when it comes ro pvp, they are simply clueless.
Abandon all hope, if they decide to mix pvp with pve, all they will do is fu.ck up both modes, cause they are totally clueless when it comes to multiplayer games.
They are decent at single player games or pve games, but totally incompetent at mmo.
Mark my words, this game will never reach its true potential.
Ubifail always.
Please share the Early Access title that comes even close to Division 2. Share the one that comes close to Mortal Kombat 11. Of course indie developers with their early access titles are usually more communicative, because they are starting to make a name for themself. I doubt they fix problems within hours though. Maybe within a week.Originally Posted by HollyTendo Go to original post
Also, you dont seem to know what an alpha is, or have ever played one, because that just an overexxageration. I paid 40 bucks for the game and got almost 300 hours worth of playtime. That is actually more than enough for a game. I also dont experience huge gamebreaking bugs, not even small annoying bugs, just the standard bugs every game has, which will eventually be fixed. Again, show me just one mmo that was absolutely perfect when released. You wont find one and most likely never will.
Division 1 was not a pvp game, same as Division 2 is not a pvp game. Both are pve focused games with pvp as content. The dark zone was praised as a proper open world pvp area, but failed hard. Why do you think they changed everything in Division 2 and gave people even full pvp modes? If you want a pvp focused game that has a pve area, you should play Battlefield 5. I guarantee you, with my whole body and gift you my soul when existent, the significant majority of players are here for pve, not pvp. Same as the vast majority of players in WoW are there for pve instead of pvp, Same as in Guild Wars, same as in Warframe... pve players outnumber pvp players by alot in regard to video games in general.
Division 1 was PVP focused game, but Massive ruined this game just for 3 months because started listen this PVE Crybabies and 3x changed or nerf armors so after this 70% players left this game. So they started focus on PVE content.
Divison 2 is too casual, stupid PVP, stupid Dark Zone just all is stupid. Well they improve and this game is dead just after 6 weeks.
Enjoy your empty, dead game where players massively leaving just after 6 weeks and no one play it.
Example
Escape from Tarkov this game is crated by mini Russian studio and is more popular like your loved Divison, where can find challenge only ******. Yes game by ******s for ******s.
Division was not a PvP focused game. It was a PvE focused game.Originally Posted by HollyTendo Go to original post
Apparently you are very new to gaming. This game is what, less than a couple months old and you expect it to be 100% balanced and fixed, that's not reality by a long shot. Last I checked WOW was still balancing and fixing stuff, and its been out for how many years now? Online games are never fully balanced or fixed, the fact they are even trying in such short a time frame is what actually ticks me off, they should be waiting to see how things shake out and see what counters to the cheap and easy tuber builds develop before knee jerk reacting to them.Originally Posted by HollyTendo Go to original post
All this griping about OP builds, well maybe some are OP, but then again, maybe there are great counters and no one has managed to loot good enough items or figured out how to do it yet, because some tuber didn't walk them through it. Day one it was the SMG and one shot sniper builds, nothing came close, 3 weeks later the LMG build is god, because umm, it was apparently a bit tougher to figure out. Skill builds are completely worthless (I actually mostly agree), but some of them are really good now that folks have put the time in to get the gear and dudes are rolling challenging missions and CP's using nothing but seekers, another guy is a healing god who can keep his teammates 100% healed 100% of the time.
The game evolves, but there will always be a simple cheese build some tuber put out there, that all the folks who can't think for themselves will gravitate too.