lol these daily projects rewards are absolutely negligible.
no blueprint or anything interesting.
its not an incentive for anything just a side bonus if you do hang there
i abandon them without a worry in the world - any project that doesn't have a blueprint reward that is (even weeklies).
You don't HAVE to finish a daily project, and you don't HAVE to ***** about it on the forums.Originally Posted by Nennee Go to original post
I'm not *****ing about all weekly projects and 80% of daily projects being PvE. Follow suit.
You dont seem to understand what i wrote about.Originally Posted by J0s3e Go to original post
I am not complaining about the project it self. I am stating out that someone is trying to lure us out the psychopats in DZ.
Since its obvious that no PvE player dont go there just beacuse of the kids in DZ.
So how do we get the PvE players to DZ so the psychopats have something to kill before they start whinning again that its empty ?
I know. Lets send them out there with a project they need to finish.
And yes i do have to ****** about it on forum. Thats my choise not yours.
This type of Daily Project can serve several purposes. It can provide a one-off incentive for players who have been considering venturing into the ODZ, it can provide an additional objective for players already in the ODZ, it can tip the scale for a player that bounces between DZs and encourage them to try a new DZ activity, etc.Originally Posted by Nennee Go to original post
What was the overall impact of this Daily Project on your play session? Both before and after you saw it?
For me the overall impact to my playing session was the project was ignored. LOL.Originally Posted by Ubi-RealDude Go to original post
If you want me in the DZ -- and I have been for many hours and have posted about it being surprisingly positive experience -- you are going to have to make Capitol Hill invaded. Because I have decided to time gate something Ubisoft wants behind something I want.
In all seriousness, no I won't be stepping into the ODZ so that people that got in early on the Nemesis before it was put on hold can rub my face in it.
On the contrary, he understood very well. You are the one who doesn't understand that there are going to be projects, challenges, and commendations for players who frequent the DZ too, which have nothing to do with luring PvE players into the DZ, and have everything to do with a small allocation of activities for those who go in the DZ.Originally Posted by Nennee Go to original post
Who is going to donate up to 20 pieces of gear for xp and some useless piece of trash? You max out on deconstructing so fast and being in limbo in the direction the game is heading, there's no point in recalibrating or crafting anything. It's pointless to sell items as there's never anything worthwhile in the vendors. I understand the game is new but it should have been picked up where Division 1 left off in terms of options.
The game is stale. 90% off my friends list has jumped to Days Gone or some other game because the grind is not rewarding enough in this game n nobody wants to engage in 5+ encounters on their way to a mission area or objective.
There's more people playing Division 1 than this. That should you tell you something Ubisoft.