Why are there still people complaining about Orochi ?
I am deadly serious. Why is would anyone complain about an outdated, powercreeped character with the smallest kit of the entire game ?
Let's see the complaint. "Light spam", "Orochi too fast", "Spam to win", "Unreactable Light", etc... Yeah, but no. If you complain about Orochi light attacks, you must have slept since 2017.
Orochi first light in the chain, from all side, is 500 ms. Who else have 500 ms light ? Warden, Peacekeeper, Lawbringer post-rework ( with 400 ms top light ), Centurion, Gladiator, Black Prior, Raider post-rework, Warlord ( only side light ), Berserker ( only side light ), Valkyrie, Shaman, Nobushi, Shinobi, Aramusha, Tiandi, Jiang Jun, Shaolin ( 400 ms top light ), Nuxia.
Yeah. Almost EVERY OTHER HERO have 500 ms light at the start of their chain. That's quite the shock huh ? Maybe its the chained light then. True, they are 400 ms. But... Its far from being unique.
Who else have 400 ms chained light ? Peacekeeper, Berserker ( who have hyperarmor on them ), Nuxia. So all other assassins. Plus Tiandi and Shaolin because why not. And not that many people seem to complain as vocally for them as for Orochi. Does it start to smell like double standard ? Of course it does.
Now, let's look the zone attack. 500 ms, yeah, look faster than other... No its not. Warden zone is 500 ms, Peacekeeper 400 ms, Gladiator zone is perfectly safe so timing does not matter, Berserker 500 ms, Shaman 500 ms, Kensei 500 ms, Shinobi 500 ms, Aramusha 500 ms, Tiandi 500 ms... Its not faster. Its on par. Still not smelling it ? Let's continue.
Now, into the heavy attacks... Who care about the heavy ? No one complain about Orochi heavy. 700 ms top and 800 ms side. Centurion have 600 ms heavy in all direction that softfeint into GB. Orochi does not softfeint into anything, so case closed on those.
So, maybe the dodge attack no no no, once more, they are not that great. They are 600 ms. Yeah, 600 ms. Everyone just parry them half asleep.
Storm Rush then, our famous "Opener" !!!... No. It make bad players panic, but good player just do one of two thing: Interrupt you with a light. Or block since the fastest hit of Storm Rush is 500 ms. As fast as a light attack. Which, as we saw, is an extremely common speed now. You can cancel the Rush sure. But then what ? You lost half your stamina, and no good opponent will fall for the bait or try to parry since they just waited to block.
Riptide strike, our reaction attack that is basically why Orochi is a "counter attacker". 600 ms. Not feintable. In any way. In other words, free parry for anyone not half asleep, or who don't recklessly heavy without feinting when Orochi back dodge, aka every half-competent player. Like the dodge attack. Starting to see a pattern ? I sure do.
The Deflect ! Surely they must be weapon of mass destruction, easy to pull off for good orochi players since they are the center of his kit hahahaha, you fell for it for half a second didn't you ? Deflect is completely unsafe on every account, since i-frame are prioritized, meaning there are almost no deflect frame in a dodge except forward dodge, and also deflect are to be inputted earlier than a parry, making them unsafe since the enemy may have decided to feint in that timing. And even then, for risking to take a GB or a heavy, what do you get ? 35 damage. Yes, 35, because no player will ever let himself be hit by the 50 damage deflect and will simply dodge and GB. Or you can hard feint it to avoid being guardbroken, meaning it reset to neutral. So why would you not parry instead ? Safer, give almost the same damage. Deflect are worthless as defensive options, purely and simply.
That's it. So in result, what can Orochi do offensively ? Feint heavy until the opponent fall asleep and don't parry the light/zone that come after all the feinting ? Whiff attacks in the hope that the opponent will not be able to block the chained 400 ms light ? Pretty much. But other can do it, and have better options aside that. Defensively ? Just like everyone. Parry. Or like other assassins, dodge attack. Nothing exciting. Nothing special.
And that's the problem. Orochi is said, on For Honor own site, to be a "fast character", with "fast attacks and "even quicker dodge attacks". Lies, all of it. His attack speed is nothing special. His dodge attacks are not faster than other and does not have anything unique. His lights are not the fastest, they are average in damage and speed. His heavy attacks have average speed and deal average damage. His dodge attacks are not the fastest nor the strongest, but fall in line with the rest. They are even inferior to Shaman dodge attack who count as heavy and give less punishment when parried. He does not have a single softfeint. Not a single unblockable of any sort, no bash. You have nothing to surprise the opponent or make him guessing except that tiny chained 400 ms light... That other character also have in their kit, and much more.
So yeah. Why people still complain about Orochi ? Why do people even ask about an Orochi nerf ? Why ? If anything, Orochi need a complete rework that would redefine his style into something really unique instead of being labeled unjustly as the "OP Light spammer", because currently his kit is emptier than For Honor Faction war. And that's saying something.
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