Originally Posted by
The18thFret
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Be honest, is the Nemesis even worth all this hoorah and runnin around in circles?
Active Talent: Counter-Sniper
Shots fired from this weapon require the trigger to be held down to charge. Once charged, these shots deal increased body shot damage. If the charged shot does not kill the target, then the next shot charges quicker.
After aiming at a target, it is marked so that it can be tracked through the world. The longer the mark is on the target, the more damage your shots with this weapon will deal to the target.
Active Talent: Nemesis
Aiming at an enemy marks them as your nemesis for 15 seconds, letting you see them through walls.Your shots gain 5% damage to your nemesis for each second they are marked, to a max of 50%
Holstered Talent: Preparation
While Holstered, gain 25% headshot damage when scoped with your current weapon.
Since the holstered talent works with the (X4 ACOG) and (3X4 C79) scopes, I'd say its a pretty big deal. Who doesn't want a free 25% extra HSD buff working 100% of the time, without the need to actually zoom down scope?
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