Originally Posted by
Meanpie13
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Both LB and Raider still need a lot of work. LB is still sub-par at initiating and sustaining offense. At the very least, his shove after heavy should at least be sped up a bit and he should have some hyper armor. Raider is game breaking OP now and needs a serious nerf. All he needed was a faster light starter, a few more chains, and for his stunning tap feint to be more variable timing so you couldn't just dodge the mix-up. His heavy mix-ups are way too strong now. Stunning tap is infuriating. It's hard to block even when you know it is coming and your block indicator flickers on both the side he is feinting his heavy from and the top at the same time, so you can't even tell which one it is until after you take the hit. To add insult to injury, it does 18 damage. On top of that he can soft feint his heavies to a GB? Who thought that was a good idea on a character like Raider who than then proceed to carry you across the map while draining your stamina? Also, the hyper armor on his heavies is a bad idea. I understand that you wanted there to be a reason to chose his regular heavy over the unblockable finisher. Thematically, it just doesn't fit; Raider is a Vangaurd and isn't wearing armor. Balance wise, it's not something he needed. It just makes him stronger in an area that he didn't need to be stronger in and he's that much more of a pain to fight.