Originally Posted by Bone_Frog Go to original post
All that (and fixing the AI) is only a matter of making it a priority. In Wildlands, those have no place, but they could easily be integrated into a future project. I don't see that ever happening though.
Now the outpouring has come out of people wanting an AI squad after the Breakpoint reveal....
I received a lot of criticism in wanting an AI squad that I could command and utilize as Ghost Lead, not happening now.
I tried boys, I tried.
This was a fun project, Rest in Peace AI Fireteam, rest in peace.
I am witcha 100% but like I said on another thread, I will wait for the game to come out to see how cheesy it really is between 1 guy Ramboning his way fighting through drones from hell while killing other Ghosts like him before I get it and pretend I am playing Far Cry 2 (from Crytek of course) and hope that someday, we will get the proper GR experience ever again.Originally Posted by DanHibikiFanXM Go to original post
Now, I am wondering how Blue will spin this new GR iteration around though... that should be exciting![]()
IMHO: ****ty (GRW) AI < No AI < Realistic AI with individual controls and planning
Originally Posted by GiveMeTactical Go to original post
Haha😂👌
Just me re-imagining the classes from the trailer/alpha gameplay footage into AI fireteam operators with skills.
Named Pantera because of Panther class, Nida Lee is based off LoL's character Nidalee who can shapeshift into a panther. Trailer showcased her karambit, smoke bombs and speed. Obvious rogue centric class.
Named Ripper because RIP, he was owned by a tank drone in the Alpha Gameplay. Named Chuck after a Ghost who looks like Edris Elba who is RIP from a headshot from Bodark. Trailer showcased he uses an AT4 and had a drone on his backpack. Obvious Support/Demolition Class.
Named Paektu because it's the large mountain in S.Korea. Why Korea, because I based him off of Sniper Mike Kim from Ghost Recon 2? In the trailer the character had obvious Asian features, in the Alpha Gameplay, he was sporting orange/red hair. Trailer showcased he uses different Ammunition and livestream commented on different types of rounds. Obvious Sniper/Sharpshooter Class.
some spelling and grammar errors on the badges. Just a quick 1hr project to do the 3.
I will change the names and all that once more official information is readily available.