Nice, I'm glad some of us are still enjoying the DZ. I've turned in to a PVE player, for now.Originally Posted by Renegade2152018 Go to original post
Well said, agree with all the above.Originally Posted by Visualsun Go to original post
I dont know if its my build, the difficulty changes when in a group or some other factor but there are times when i melt elites and the others that it takes 2 mags to put down a red. I havent been able to figure out a common factor either. Use the same guns and build for the most part.
I think I heard somewhere that the difficulty of the missions adjust according the group size. So for solo things will generally be easier and it gets harder the more people in the group. I don't have a link or source, I just remember hearing this when game launched.Originally Posted by Bormafosho Go to original post
My 2 Cents :: Decreased damage of Veteran, Elite and Named NPCs.
Decreased Outcast Suicide vest explosion radius
Lowered NPC damage and health above normal difficulty.
Increased variety of NPCs at higher difficulty levels. These Are not needed changes after they last changes to NPC's this will lose players AS its far to easy now,
Veteran's and players that played the TD1 a few thousand hrs are leaving due to boredom and the easy factor
Plus with the recal changes We are going to get a lot tankier and deal quite a bit more DPS to top it off. GG Massive. slow hand clap
Mate already too late it dos not mater how hard you try you will never beat CRAYBABYES on the forum as longer those people exist in this world the game will keep getting bad they are like TOXIC RATS CRYING for more NERFOriginally Posted by Renegade2152018 Go to original post
I think you mean the people that work all day, have family commitments, have other things to do and then there are times when life in general gets in the way. I call these people casual players and not Cry Babies or toxic rats as you like to call them. It's ok for the people that can sit on their rear end all day playing games wasting valuable hours of life. If the game limited everybody to 5 hours a day playing time there would probably be a lot less "cry babies" again your words because unless people are absolutely awful most players would be a lot closer in gear and stats with RNG permitting. Remember the game has to be viable to play for people who have disabilities. Some people with arthritis may not be able to use their hands as well as other players, Some people may be colour blind, some people may be blind in one eye, Some people may be deaf, they still have a right to play the same games that you do. Take a step back and see the bigger picture instead of thinking of yourself for once.Originally Posted by xTheCripplerx Go to original post