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  1. #1

    Please Massive, DO NOT nerf the NPC's (except ODZ)

    As in the title, if you insist on nerfing the NPC's throughout the game then please give players like myself an extra tier of difficulty for ALL content. I enjoy playing all the highest difficulty content solo and barely even find that a challenge and if you make the NPC's even weaker there will be literally no point in me playing any of the content. Heroic is fine but there are loads of us who would need an even higher level of difficulty. Please don't kill the game for us. Thanks
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  2. #2
    Unless you post actual videos of you clearing heroic missions solo with ease, this post really means nothing. GS500 players are getting wiped in full teams on some heroic missions and you're saying you clear them no problem all solo?

    Come on dude.
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  3. #3
    Spider_VL's Avatar Member
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    Maybe because NPC scale up with number of players - I find it easier do some (not on heroic level yet) hard mission solo than with my mate (Army of 2). On solo 95% mobs dies from single headshot (I'm a sharpshooter build atm) including most of gold NPCs. In party of two majority od purple NPCs survide headshot some even 2. Makes a lot of difference when with clip of 7 you can clear 7 mobs vs killing only 2 (not to mention, waves are always bigger in party)
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  4. #4
    Originally Posted by Spider_VL Go to original post
    Maybe because NPC scale up with number of players - I find it easier do some (not on heroic level yet) hard mission solo than with my mate (Army of 2). On solo 95% mobs dies from single headshot (I'm a sharpshooter build atm) including most of gold NPCs. In party of two majority od purple NPCs survide headshot some even 2. Makes a lot of difference when with clip of 7 you can clear 7 mobs vs killing only 2 (not to mention, waves are always bigger in party)
    Heroic it's different, if a single NPC flank you are dead and you have to restart the mission from the start, and with the massive HP of NPC's it's easy to get flanked
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