Specifically on Challenge mode and specifically on Roosevelt Island.
Eff you Sir. Your creation is the bane of my existence in the Division 2...both of them whatever the hell their names are.
If you sold ammo packs in your store front, say 400 rounds for $30 bucks i'd be in the hole about $3000 dollars!!
Touche! and well played sir.
It is nice to have different enemies that make you take a different approach. I think the point of this guy was to get you out of cover. However, if you stack damage to elites and some weapon damage they go down with just over 1 clip of assault rifle ammo on challenging (solo). So thanks to all the nerfs they don't work and just become "another" bad guy.
They are not much trouble if you time your roll as he gets in swing range, roll just beside him, then pull back to get distance while firing, can empty a mag then refill, in time to repeat.Originally Posted by KLEINER540 Go to original post
My build is so so but 2 maybe part of a 3rd magazine to get them down.
Complication is when there are other npc’s around to shoot, so it is a balance, between the boss and taking out the npc’s.
If you get hit you can outrun the boss, he generally does not run too far, unless it is the mission ones, but even then you should get some distance to pop an armour kit.
Enemies do a lot of things they shouldn't he able to do in this game. Like hold 50 RC cars and explosive drones in their butts, or be able to fire a LMG with perfect accuracy, or take 20 bullets to the face.Originally Posted by k3z4 Go to original post