That was one of my earlier suggestion
Other Ideas for QoL from other threads - The first one is mine, they rest I just agree with and/or added my 2 cent
Suggestions to improve PVE and story
Hair Ideas for the barber
Character Creation Future Update
Suggestions and Requests, ongoing as they come up.
Compiled List Of My Suggestions
What I miss from the first Division
New apparel ideas & outfit's change suggestion
Improvements to Civilians militia and followers
Please make outfit collection into individual pieces
My thoughts on how skills should change to improve viability, very long post.
Unless we the player force them into a DLCOriginally Posted by SUB---MOA Go to original post
IIRC, they said it was supposed to be greyed out - followed by a brief pause then "for story reasons". I think that's a hint they may be saving it for future DLC.Originally Posted by SUB---MOA Go to original post
Devs have also said that you will be able to get the Castle Settlement back active at some point.
Once you defeat "Wyvern" at Tidal Basin you get an antiviral sample.
If you read the description of it in your inventory it says that there is a contaminated settlement in East Mall that could use this item.
Go to the contaminated area north of the Castle and follow the path to the end where the nun is nursing some sick people.
You can hand her the antiviral sample and she says that "this will save lives".
Maybe once you collect enough of the antiviral samples in future missions and heal enough of the sick then these people will move south and repopulate the Castle Settlement.
Just a thought.
Kap.
cool, haven't think about itOriginally Posted by UplayKap27 Go to original post
I would also recommend reading the book New Dawn ,which talks about the Castle Settlement before it's demise. For those of you that enjoy lore![]()
I can't seem to get the nun to take my vial....I'll have to try again at some point.Originally Posted by UplayKap27 Go to original post