I have to agree, Division 2 is getting old fast, I am getting items no where in my level of play, I used to look forward to play and now it is (BORING) There has to be a way to give loot to the level of the player to keep the attraction, Ubisoft, all I can say is I am looking else where to find something to play to keep me interested.
The loot in this game, in addition to no recal station and it just being a giant lottery, they go ahead and further clutter up the RNG with tons of stats just for the sake of bloating it up.
We already have WEAPON damage, so why in the hell do we need: Pistol, LMG, AR, SMG, Rifle, Marksman Rifle damage. Now, I cant help but feel like "RIfle" class was just added to FURTHER cluster fk the RNG pool. Just remove ALL the individual weapon damage and give us JUST Weapon damage. THen they even further clutter it up with Total Armor and Armor %, Health and Health %, Skill power and % Skillpower. Never mind the absurd amount of different mods for all the different skills. Made more annoying yet, by giving those mods stupid high skill power requirements, so you cant use them anyway, unless you spec into TONS of skillpower. Then in mod slots we have Utility, Defensive and Offensive, cuz you know, have to make it even more complicated, confusing and dumb yet. Just.......why? They can go ahead and streamline the loot pool and the stats that can be on the loot, cuz dear god, its bloated to hell ONLY for the sole purpose of making LOOT and RNG SUCK in this game.
Originally Posted by KnightGhostbear Go to original post
Wow. So true!