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  1. #1

    Increase Loadouts, Inventory, and Stash

    Please make more Loadouts available for us to play with, having only 5 loadouts is simply not enough,
    developers are adding more useless gear sets (6 in total) and we have more than 10 brand sets, so I
    would say we deserve at least 10 loadouts.

    Grinding all those loots over and over again means nothing if we cannot organize our stuff properly,
    currently I have 4 characters and the other 3 are just used to store my gears just like I did in Division 1.
    So 150 from Stash sharing, 400 gears from the inventory (100 each character), 400 mods (100 each
    character).
     3 people found this helpful
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  2. #2
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  3. #3
    Stash size is just one of the many problems. I have to manage a lot of mods and items from 3 different build. It takes too much time sort new gears out and change the current. And i didn't even mention stuff for recalibration. Right now the stash system need some seroius upgrade. A looter mmo where you have different builds (to not lose the intrest in the game) need more than this.
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  4. #4
    you find so much loot and have so much diversity you cannot keep everything, so you cannot really figure out wat works best. You need to keep purging your inventory constantly. This works when you know upfront what you want, but experimenting as you go, not so much.
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  5. #5
    if you could separate stuff you want to actually wear and stuff you just collect for the perks and atributes in recalibration would be a good start.
    or if they make crafting worthwhile (and disassembly giving you blue resources too) this would reduce the ammount of stuff you have stored, too.

    having a perk storage would be also great. beeing able to scrap items and store the perks without taking up storage space would lighten the load a lot.
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  6. #6
    They realized stash size was an issue in TD1, and so increased it there, but started from square one here for some odd reason. It feels like they do not know how to learn from past mistakes.
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