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  1. #1

    What Loot Would You Play/Grind For?

    I do not know what I would add to the game to make me want to play or even grind for, besides the loot we already have.

    What loot would you like to add to the game, vanity or not, you would say that is worth the time to get it?
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  2. #2
    Can consider:

    -Special Titles / logo beside name to represent certain accomplishment ingame as a bragging right. Ex. Clear challenging / heroic missions 100 times or 1000 pvp kills

    - exotic parts / recipe should not be guaranteed drops, it should be low chance so that players have content to grind for and things to look forward to.

    - bring back gear/weapon recipes with up to date gearscore. Players can grind for gears to dismantle or grind for materials to craft the perfect weapon or gear stats.

    - make more skills viable and stronger, so people are more motivated to grind for skill power stats and sets rather than just pure damage set with weapons.
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  3. #3
    I'm finding that it doesn't really matter to me that much what it is..if there is a grind,I'll try and grind it..
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  4. #4
    - Exotic mods
    - Cosmetics
    - Faction rep with the settlements for access to better stuff, and eventually maybe settlement-unique exotics and cosmetics
    - An upgradeable personal space at the White House, that you can display stuff in, and unlock decorations or whatever for, by accomplishing things in game.
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  5. #5
    I just want better weekly and daily project. Daily missions need to do more reward if you have maxed the specialization
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  6. #6
    Decent gear-sets without gimmicks which are incredibly content specific, more exotics and vanity items - all the good stuff which we already have, and will be coming no doubt. I have a lot of faith that Div2 will surpass Div1 in every way.

    One of the most unique things I've thought of was when I was clearing out the Hunters; I love those guys. Their spawn animation, the smoke screen effect, is awesome. I'd love it if you could get unique spawn-in effects like that. So for example, as a part of completing the 12 Hunters in the game, one of the rewards was a unique fast-travel spawn animation similar to that of the Hunters which you could equip like a vanity item. I thought that'd be cool.
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  7. #7
    I don't play for loot i play for story content and to enjoy my self but this game was far to frustrating.. white knuckle gameplay does not keep me interested so i uninstalled..
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  8. #8
    Hosea.'s Avatar Senior Member
    Join Date
    Dec 2016
    Posts
    658
    Flair guns. One use flair guns to call the locals in for support for more then just control points.
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  9. #9
    An MG3/42 like Big Alejandro, even if it was just a high end and not an exotic with normal stats/talents. I was never able to get that damn gun in D1 before I quit.Maybe an LSW that has at least a 50 rnd drum mag.
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  10. #10
    Its not the loot...its the re-playable content to get the loot. Once they put all the new gear into the single raid or DZ...there goes Check points, loot boxes, the open world exploration, elite patrols, Territory Controls, Missions, supply drops, Bounties etc etc etc...98% of the games main playable content will become useless and no need to play to grind for gear. All you will do is log in run the DZ till your sick of being ganked or run the raid 2-3 times a day at 2--3 hours a run (if you finish it and get that one piece of gear you may have been looking for thx rng).

    I am solidly deciding 500 is end game gear for me. I love playing on the huge awesome map.But I cant stand the thought of being stuck in the DZ for hours on end daily or the same raid zone over and over for the next 5 months just for a slight chance at one decent 515 gear piece...just think about that and you will see that grinding for loot in that kind of contstrained/limited playable content is not what this game should be about.
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