I would suspect that he has pretty decent WD in his build. That was the only way I was able to break 20k with a AR. Or he is super lucky and has some super God rolled weapons.Originally Posted by CassiousCloud Go to original post
FYI, a 17.5k AR with 25~30% WD Stat added, is now a 23k AR.
If i put on survivalist i have 45% ar damage plus weapon damage on top of that.Originally Posted by Kwoung Go to original post
Yup, it's all about stacking the stats that work for you! I love the basic WD, which you can get over 30%,because I am one of those wierdo's that will swap weapons based on the situation and it covers everything. I run Rifke/LMG mostly now, but for close encounters swap the rifle for AR, which used to be my go-to, and I will occasionally pop in a MR, but not often.Originally Posted by NORTHBOERN1 Go to original post
Awesome! I tried stacking up.for chc chd on smg but it never seemed strong enough. And i like a balance between weapons and the damage on npc.Originally Posted by Kwoung Go to original post
I found the same, It takes way too many slots to optimize CC and CD for my tastes. On a super specific build sure, but for all around game play, not so much. Also, that particular build requires you to be "on" 100% of the time, I am way too mellow or lazy for that.Originally Posted by NORTHBOERN1 Go to original post
If i switch back and forth at the range the ctar with 48 rounds is about 600k dps without unstoppable force active, or anything else actually. Even the 15% more for survivalist. I have the 50% wd if you kill closer than 7m on a famas thats at 900 rpm with 17k base. The ctar finishes the elite with 17 rounds left, and this famas has 1, so do the other ar's. The ctar is just so dead on when you pull the trigger. I should try it 48 round ctar with chatterbox. I'm liking the mp7 as a side kick atm. I have one with 48 rounds, 11k base damage, and it headshots for around 20k. This damage i dont even pay attention to when unstoppable force is active. Just as long as it rips off armor i'm fine with it.
Indeed. The best you can get on a 16 or a 416 is 15k damage as the base, so you have to increase that through weapon damage and assault rifle damage to get to the 20K+ mark. I think I have 38% assault rifle and 15.5% weapon damage. Something around that anyway. Once the new recalibration system is in place, I suspect we will start seeing 30K+ AR builds as the norm.Originally Posted by Kwoung Go to original post
@GerBeGurGya
That test was perfect in every way. Have you ever thought about becoming a professional tester? I bet you would test the heck out stuff.
Everyone take note of these findings and how this person was able to create the level of equality between both tests, that must have been unparalleled up until that point in time. I doubt anyone that will ever live in the future will ever be able to surpass this Gold Standard of tests