1. #1

    Help with the track editor in Trials Rising

    So, I'm making this Super Mario -themed trials track. I thought I'd place some coins on the track and picking one up would slice 5 seconds off the timer. But I can't for the life of me figure out how to accomplish that. Creating the animated coin objects that disappear on touch is a piece of cake but the time bonus thingy is the problem. Any advice on this?
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  2. #2
    Ubi-Gumdrops's Avatar Ubisoft Support Staff
    Join Date
    May 2018
    Posts
    2,374
    Hey Ximpanssi! I just moved your thread to the right forum so you'll hopefully get more discussion
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  3. #3
    Instead of using the default track timer, create your own.

    Interval Trigger
    Interval: 1 tick
    Target: Set Value Event (1)

    Set Value Event (1)
    Slider: Increase
    Value: 1.00
    Target: Variable Data Source

    Use the Variable Data Source as the Score, and set display type to Time.

    When you pick up the coin, send an impulse to a Set Value Event (2).

    Set Value Event (2)
    Slider: Decrease
    Value: 300.00 (60 ticks/s times 5 seconds)
    Target: Variable Data Source
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  4. #4
    Thanks. I actually already finished and shared the track but I'll try that custom timer on another one 🙂
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