They cant fix it unless they re-write the whole thing from scratch - The software has become spaghetti code .. so they can either try to fix for years n years, re-write the whole thing from scratch or keep selling a broken program for a low price n hope the mugs will keep buying it ....This is the reason im quite happy not buying any DLC for this game for a long long time ... it just not worth it for a few xtra tracks & LB access.Originally Posted by Scruffy McGuffy Go to original post
Wow that does suck, now I’m trying to get gold and as I’m the 2nd or 3rd obstacle I get a message saying I’m not connected to the servers. This is for real piece of crap.Originally Posted by calculusman1084 Go to original post
Originally Posted by ChiefSpidey Go to original post
Huh I never thought of that I bet that’s the problem so if it takes me 20 minutes to beat it with 213 faults there game thinks I’m over the 30 minute.
You sir are genius.
Nice work?Originally Posted by UbiKeeba Go to original post
Please don’t tell me you work for ubisoft ? The whole point of me grinding it was to get on the leaderboards. Finally beating it and not getting on the lb is like a kick in the groin.
Talk to your bosses tell them this is unacceptable.
The lowest score posted for green belt is a bronze medal with the time of 16:30.793 with 401 faults. I had like 17 minutes and 223 faults silver medal.Originally Posted by ChiefSpidey Go to original post
There goes the theory that it's a Ninja specific thing of time + faults*5 sec > 30 mins. That lowest recorded time would be 40 minutes that way.Originally Posted by aMcConghie16 Go to original post
Since it happens on other events not just ninjas, I suspect it has something to do with total time in the session. That's not the same thing as the leaderboard time. You may reach CP1 first attempt, or you may fault tons of times and spend several minutes before finally reaching it. The fault count stays at 0 and the recorded time doesn't include all the failures, nor does the replay the server sends to you, but it's still real world time in the session. I think if that time gets too high some buffer somewhere is maxed and that causes an upload failure which produces a generic "lost connection" report. For example, maybe your 17 mins was actually closer to 20 mins if you were stuck reaching the first CP for a while? Maybe the game has recorded all those first CP fails and that's resulted in a buffer overflow, and the deletion of those attempts is done server side? Whatever, it doesn't seem like it would that hard to test or track down if you're a developer on it.
Speaking of ninjas, I've just noticed they have no replays available, for any runs it seems. First two tracks for sure. Has that always been the case?
after the last patch all replays are broken...Originally Posted by Scruffy McGuffy Go to original post
Yes, when you play the replays the cameras are typically broken, however for those Ninjas there seems to be no replays at all. The option is greyed out for every time I looked at.Originally Posted by fleskeknoke Go to original post
Yes thats what i meant, after the patch, all replays on ninjas are gone...Originally Posted by Scruffy McGuffy Go to original post