enemies teleporting?
has anyone else noticed how a lot of enemies teleport when you start shooting them? it happens the most when new waves of enemies spawn in, you would start shooting them while theyre running in a certain direction trying to find cover and they will just instantly disappear only to reappear a second or two later in another area (i think their health resets back to full when this happens too but im not 100% sure) either way its super annoying and never happened until recently.
the movement of the ai was ALWAYS an issue since launch, with how they will almost instantly run in different directions at 20 mph after being shot at from undetected and standing still or how they almost instantly snap to the nearest cover after being suprised or instantly drop down from ledges or instantly climb up them
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