Originally Posted by
TG24915193
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That's right folks, this is NOT a thread by a bestment dweller crying about the game. YAY.
Instead, lets talk data.
I was hoping to try and find out about damage stats and modifying effects on weapons. There was a spreadsheet floating around on the internet that showed the damage range for weapons, it would say something like 5000 to 7000, but that was for weapons up to 450GS and obviously we have moved on from that.
I have found another spreadsheet which is apparently for 500GS but it only gives one figure, not a range. (Link)
One of the things I wanted to do was be able to look at a weapon on my character and see how close it is to the maximum base damage it can do. So for example, my SOCOM MK16 is listed as having a maximum of 5,239 damage. On my character, with normalised selected, it is showing 5.2k damage. When I look at the characters stats sheet it is showing weapon damage at 5239.
Ok so all those numbers match up. Then I looked at other weapons, and it would seem that every single weapon has the maximum possible role on it. Not likely.
Also, When I get on to the range however, normal (white numbers) are saying a little over 19K damage.
All my gear is level 1 so no stat, talent or gear set bonuses, I have no mods on the weapons, I am using demolitionist so as not to have the AR bonus.
Then I added some armour. Fenris, so 10% AR bonus and it had 6% weapon bonus as well. Total 16%. My calculations being that 5239 + 16% = 6077, and thats what the game says I have. Great.
So, two questions.
1. Why is the damage on the range so much more than what the damage on the basic, no bonuses, weapon?
2. Surely I dont have maximum rolls on all my weapons, so why is the game showing that?