The dougie warcry bug
I guess not many people would want this bug fixed but I guess the fix could apply to other kind of warcries. Replicating the scenario is really simple so I guess the fix it's very straightforward as well. If another card resolves its warcry, dougie's dash warcry gets resolved automatically. For instance have a space warrior token, let it charge to an oponnet sandbag New kid, as he's running, spawn dougie so as token would hit first, and then you can verify once token's 'warcry hit' is resolved dougie is as well and stops running. I guess if you have other warcry issues the problem could also be when another card resolves its warcry, look it up devs, gl.
Edit: I call it 'warcry' because I guess you classified his hit to a class of the type warcry within his algorithm, even though he uses a charge ability.
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