The "stuffed dead enemies" are back again. The fix didn't work completely
https://imgur.com/a/kd7mMNS
The shot is from yesterday evening (approximately 11 PM Italian time).
I've to say again hive is crappy as usual.
The enemies (expecially the Warhounds) shots through the covers
The range and damage of the weapons tested at the shooting range are not the same for every shot/reload/swap.
The "teleporting enemies" are still there! (like they came out from doors, we start shooting them then they disappear and came out againg from the same door!!!)
The enemies didn't do the "climbing" animation from a place to an elevated one (or the opposite) or the "rope climbing" animation. They simply, in a portion of a second, pass from one place to another, very quickly, like The Flash!!!
Still, the loading time is too long. I can start the game, take a shower and still no game loaded!
Guys, is frustrating playing like that. With a maintenance fix a bug, and with the next patch the bug is back again!
Hi Shingetter.DmS! Are you still having issues with t-posing NPCs? Players have reported a decline in them after the recent update.
We are still looking into issues with the Hive.
We are also still looking into the long load time issue.
This mostly sounds related to latency issues. I've noticed this happen to me when my ping would skyrocket.The "teleporting enemies" are still there! (like they came out from doors, we start shooting them then they disappear and came out againg from the same door!!!)
The enemies didn't do the "climbing" animation from a place to an elevated one (or the opposite) or the "rope climbing" animation. They simply, in a portion of a second, pass from one place to another, very quickly, like The Flash!!!
Do you have any clips of any of the other issues you are facing?
I will say I still experience teleporting enemies as described by OP and referenced by UbiSailorScout will probably happen at least once a mission. I will say T posing enemies has all but stopped for me still a view weird clipping enemies when they die will try to get screenshots next time it happens but the still really prevalent one kind of linked to the T posing is the after death sounds that some enemies make mostly machine gun guys shooting for eternity which is just overly obnoxious. And lastly as OP stated "The enemies didn't do the "climbing" animation from a place to an elevated one (or the opposite) or the "rope climbing" animation. They simply, in a portion of a second, pass from one place to another, very quickly, like The Flash!!!" I see stuff like this a lot especially the rolling turrets they get half over the edge of a drop off and then are just on the ground no dropping animation or anything just a teleport like instantaneous movement.