So in recent months i've started getting bored with the challenges which sucks because i rely heavily on the coins from the rewards for upgrades and materials. Now we're just recycling old challenges which is OK but I haven't seen an original one in a while. Also I have 1 complaint that I'm sure others will agree with. Whenever there is a challenge like today's slowdown challenge, or last weeks cowboy challenge, or the poison challenge before that, you need to be more specific on which cards are affected and just give us a list. The Poison challenge from 2 weeks ago is a great example. All "poison" cards cost 1 energy is all the description says. I played the challenge 2 full times before I realized everyone was using Medusa because she somehow qualifies as a poison card because her snakes deal poison damage. Granted the first 2 runs I was able to get 12 wins but still, would have been alot easier knowing Medusa was one of the cards included. Maybe I'm an idiot for not knowing that but Medusa's definitely not a card I think of when I hear "Poison".

Now on to a couple random ideas I had and the first one directly contradicts what i just said about recycling challenges lol. I really enjoyed the challenge from a while ago where you had 4 premade decks designed by the content creators and would like to see something like that in the future. Not necessarily from content creators but I just like the Idea of taking the guess work out of it and forcing people to use cards they wouldn't normally use and being able to use exploits to do well. Secondly, A challenge mode where all cards are scaled up to legendary levels. Commons 7, rares 6, epics 5, legs 4 or something along these lines. So many sppd players love the game like I do but even as much as I play we'll never know what it's like to use some of the cards at their max potential. I think it would be fun to be able to play with some level 4 or 5 legendaries that we would otherwise never be able to.

My second Idea for a challenge mode, and I don't even know if it's possible due to how the game is designed and coded would be to let us build a deck using cards from as many themes as we want. I realize the way the deck builder works that it would probably take alot of coding and probably isn't something that's easily done but It's just a pipe dream of mine and would be incredibly fun to be able to have a deck with whatever cards you wanted.

My third idea is very simple... Nothing. No gimmicks, no tricks, no buffs to any cards, nothing. Just let us build the best deck we can possibly put together and let us go at it. May the best player win. Every person who plays this game thinks they're the best. Well give us a chance to find out who truly is the "best". Everyone knows all the whales that have literally thousands of dollars invested in the game are only as high on the ladder as they are because of the money they spent to get there and the way the ladder rankings work now has nothing to do with who is the best player. I think it would be exceptionally fun to even the playing field and let the deciding factor simply be who has the best skills. Every player in the game would salivate at the chance to beat the "top" players in the game.

That's all for now, I had more but can't remember them right now.