Love the title phrasing. Its pretty much true.
Try and lure people into the DZ, they will come in to be food for the wolves, before departing entirely again.
You have to make it a pleasant experience or people aren't going to stay, its pretty simple. Make solos get ganked by groups, or make it a pure pvp fest and there is a significant portion of people who aren't going to waste their time and you are right back where you started, just with less players playing the game.
This is literally Division 1 all over again. First few patches make the game worse, then suddenly they make the dz more and more unfriendly to anyone but full 4 man pvp groups and lock all the gear behind the raid. Then everyone leaves because the game sucks and they spend the rest of the life cycle trying to get people to come back. I thought we were beyond this.
[QUOTE=Kenhal;14168220]Just because you cannot do it, doesnt mean nobody else cant do it.Originally Posted by Waagabond Go to original post
Bingo, you'd think they had learned their lesson with The Division. Why they have such a hard on desire to cater to a very small minority of the player base, I have no idea, the only thought I have on this is the majority of them are youtubers so I wonder if it's the fear of not having these guys push the game for them media wise that makes them think catering to them won't push those who couldn't give 2 ****s about pvp away.Originally Posted by cwatz Go to original post
Originally Posted by SSFThunder Go to original post
If its the small minority(PVP), then why the majority(PVE) doesnt reflect the like/dislike ratio on YT?
What if its the opposite and PVP is the majority?
Yeah....youtube TD2 related content is heavily biased/skewed toward PvP. Not a very good way to get accurate measure of things.Originally Posted by RobertJay33 Go to original post
you don't seem to use logic much...so i'll explain it as simply as I can.
1. dz is empty right now...not many players doing pvp
2. new loot will be placed in the dz
3. the people that never wanted to play pvp will go in just to get the loot
4. because most players are not pvp players they will not engage against others
5. it will not affect anyone
think before you spew your crap kid
The first 2 items are facts. The third one is speculation. The last two are flat out wrong as evidenced by the original posters DZ experience. 2 man gank squad thought they could take out this single farmer.Originally Posted by eg0flux Go to original post
And now adding the fact that more contaminated and less non contaminated loot is going to drop, will have the gank squads high tailing it to the extraction sites.
I so agree with the title of this forum post. Mission accomplished Redstorm. Now the griefers will have people to kill now. Same griefers that will be on to another game like they did in TD1
That is definitely not the case. In many instances, 500 gear score items have less armor than 495 gear score items and same applies to stats like crit chance, weapon damage etc (assuming we are looking at identical gear set pieces)Originally Posted by Goo-Goo-Man Go to original post
You can also re-calibrate for a higher gear score also. Several pieces I currently use are 510 after recalibration.