So the thing about "Enrage" abilities, is that they can activate more than once so long as the units HP drops below half more than once.Originally Posted by fanaticexpert Go to original post
Maxi can have crazy HP regen, if you can heal him back up after he hits half HP. Classi gets even more ATK, and as Mr. Slave's ability states, let's him get his healing.
That healing, heals him back up over half HP, meaning he can heal again once you hit him. The main difference between Mr. Slave, and the other Enrage units is that his ability doesn't have an animation, while Classi and Maxi do, and they're fairly long.
The only way to take down Mr. Slave is to use an instant kill spell, or assassin or other unit that can do more than his healing can heal, and leave him at under half HP.
If you don't have the damage to out-pace his healing, he will never die. If you do more than his healing, but not enough to leave him under half HP after hitting him, he will heal a number of times until you've whittled him down to nearly exactly half HP, and THEN you'll hit him over the edge.
Sounds like a bug...Originally Posted by FoggyPaws Go to original post
Nope, Enrage was advertised as such in the official Dev Update post regarding Priest Maxi, as that's when Enraged abilities we're added. If you can re-heal up to over half HP, you get to do it again, and they stack.Originally Posted by nik_lin Go to original post