Hey,
Since yesterdays patch i have been having problems using seeker clusters, if i tap the button to drop them on the floor next to me it's fine, if i try and throw them to a area i have chosen it does not always work, sometimes takes 2-3 attempts for it to work.
Out of around 6hrs gameplay last night it happened about 6 times which is about 15 attempts.
Ain't tried any other skills that use aiming as i just use seekers/drone....drone works fine but that could be because it's a single tap.
I would do a video of it happening but not knowing when it's gonna happen is gonna be a pain.
Platform: Xbox One X
Country: UK
Connection: Wired
All the best
Jay
Dont take this the wrong way, but I'm glad this happened to you. I've been dealing with this problem for about 2 weeks and I've seen 2 other people (including you) complain about it. I submitted a ticket 2 days ago and was asked to post a video of what's going on on YouTube for the dev's to see what's happening. Hopefully this will be fixed soon, my entire build is based around the mines lol.
Hello!
This is not an issue I'm familiar with, but we'll make sure to gather as much information as possible, then escalate it to our dev team.
I appreciate that recording the event can be difficult. You should be able to save a recording after the issue has occurred; I believe by default the Xbox will save the last 30 seconds of footage. If this is possible, it would be much appreciated!
Once we have a video we will be able to report it to our dev team, as we need conclusive reproduction steps.
Thanks!
I put in a ticket about this last week and took some video and uploaded it to YouTube and sent it to the person replying to my ticket. They said they were sending it up the ladder to the dev's for review.
This was a super short video I took for them but I can make longer ones if needed.
https://youtu.be/xUB-sgeKHJk
Originally Posted by Ubi-Raziel Go to original post
If your target location isn’t a surface the seeker can move from it will cancel the throw as will throwing it into a hole. Status effects can also interrupt the ability use as well as jamming pulses even if they barely touch you. My pve build uses cluster mine with +8 mines and only issues I’ve had are under those circumstances.
Since the patch there seems to be more bleed effects and status effects and higher damage from them, as in at 73% resistances I’m still seeing major damage which wasn’t the case before, which maybe why you’re seeing it more.