It was obvious from the start, but Mr. Slave Executioner is gonna need a big nerf on his healing power.
At level 4, he heal 150+ damages every time his HP goes below half . And it happend a lot of time to have 3 creature hitting him, and him healing and keeping all his hp.
I had Program Stan 4, Hook Clyde 4 and towelly 4, complètly fresh, and he kill all of them, keeping his hp @ the half. As they hit under 150, after almost each attack they dealt, he got his hp back.
So basicaly, if you don't have a many creature that deal more than 150 damage at the time, he's almost immortal. And you can add the 3 ***** spawn.
I'm actually wondering if you did just test this card before releasing it.
I don't know how, but Mr. Slave Executioner need a big nerf on his healing capacity.
Ok, this is what just happend :
I had Jimmy Storyteller 4 (139 damage), Program Stan 4 (157 damage), Towelie 4(86 damage) AND Bandita Sally 6 (199 damage) attacking Mr Slave, for a total of 11 energy and 581 damage, and I still was'nt able to kill the Mr Slave !
He killed all of mine 4 attackers, keeping half of his HP !!
After each attack of my card, he wa healing 2 * 157 hp. So I think as the damage are not instant, if a card with low attack attack at the same time that a creature with high attack (more than what he can recover), he will still heal.
Clearly, there is an issue, and somethig has to be examinated !