I dont know why you decided to make this change in the first place, but the catapult takes so long to land that it's practically useless. Even the commander in breach can walk away from it before it lands. There is no excuse why this can't be changed.
Yes the devs nerfed it into oblivion. In my eyes the Catapult was perfectly fine, regarding that it is a tier 4 feat. Even before the nerf it was hard to hit people, but now you can literally walk out of the circle even in out of stamina (OOS), and waste a tier 4 feat. Every pro gamer on youtube agrees that the current catapult is useless crap.Originally Posted by TheUberDome Go to original post
That doesn't matter if doesn't hit people. In fact it doesn't hit people above noob league.Originally Posted by AmonDarkGod Go to original post
When compared to the other level 4 feats of fire flask and arrow storm it was way over OP. For fire flask or arrow storm you would have to stand in it and do nothing for the entire duration in order to kill. So now its the same with catapult it's just an all or nothing OJ instead of a DOT. Maybe you just need to learn to adapt instead of *****ing about it for months on end. Fore it at the commander when he is standing alone and ya its gonna miss. Wait until he is in combat with a heavy swing and it will hit. Same with other players. It's no longer a no skill nuke button... Get some skill.
Not really ... you have 2 crazy seconds to leave that small red circle. It is not usable even at mid tier. You can even WALK out during out of stamina. This feat is garbage now and has insanly high cooldown. Also adding the fact, that it is tier 4 and still so useless makes it even a higher waste.Originally Posted by wulfheart37 Go to original post